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Realtime Roots
Peter Bottomley
27 episodes
9 months ago
Benni Hill is the Creative Director at Bonsai Collective developing Luna Abyss.Benni and I had similar trajectories into the games industry, founding our first studio together over 12 years ago (as of recording in 2024) so this discussion focuses on early trials and tribulations of making a game over 4 years without income, how Benni thinks about Creative Direction, and building a new team in Bonsai Collective.About Benni HillStudio: https://www.bonsai-collective.com/X: https://x.com/Benni_Hi...
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Visual Arts
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All content for Realtime Roots is the property of Peter Bottomley and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Benni Hill is the Creative Director at Bonsai Collective developing Luna Abyss.Benni and I had similar trajectories into the games industry, founding our first studio together over 12 years ago (as of recording in 2024) so this discussion focuses on early trials and tribulations of making a game over 4 years without income, how Benni thinks about Creative Direction, and building a new team in Bonsai Collective.About Benni HillStudio: https://www.bonsai-collective.com/X: https://x.com/Benni_Hi...
Show more...
Visual Arts
Arts,
Business,
Leisure,
Video Games
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Adam O'donnell | Senior Lighting Technical Director at Industrial Light & Magic on his roots in lighting and look dev at Industrial Light & Magic
Realtime Roots
58 minutes
3 years ago
Adam O'donnell | Senior Lighting Technical Director at Industrial Light & Magic on his roots in lighting and look dev at Industrial Light & Magic
Adam is a senior lighting technical director & Lighting Lead at Industrial Light & MagicHis work includes shot lighting and look dev across projects such as Transformers, Star Wars, Jurassic Park & Aladdin.Throughout our discussion we chat about how Adam thinks about real-time technology from a film, visual effects and lighting perspective.We talk about the tools and software he uses on a daily basis and also how he approached his career in becoming a lighting technical director. ...
Realtime Roots
Benni Hill is the Creative Director at Bonsai Collective developing Luna Abyss.Benni and I had similar trajectories into the games industry, founding our first studio together over 12 years ago (as of recording in 2024) so this discussion focuses on early trials and tribulations of making a game over 4 years without income, how Benni thinks about Creative Direction, and building a new team in Bonsai Collective.About Benni HillStudio: https://www.bonsai-collective.com/X: https://x.com/Benni_Hi...