The NFL runs on tight deadlines. Every kickoff and Super Bowl demands that millions of fans get flawless live video, stats, and fantasy features, whether they’re on iPhones, Xboxes, or connected TVs.
In this episode of React Universe On Air, Mike Grabowski talks with Michael Blanchard (Director of Engineering at the NFL), about how React Native became the backbone of this high-pressure, multi-platform ecosystem.
Michael shares his journey from web engineer to leading NFL’s engineering teams across nfl.com, three mobile apps, a cross-platform video player, and a suite of connected TV apps. Together with Mike, he explores the NFL’s migration strategy, the transition from Haul/Webpack to Metro and Expo, and the cultural shifts that helped merge web and native engineers into one collaborative team.
You’ll learn:
➡️ Why the NFL went full Greenfield (twice)
➡️ How NFL+ shaped their second rewrite
➡️ Lessons from moving from Haul/Webpack to Metro
➡️ How Expo SDKs gradually replaced community libraries
➡️ How GitHub Actions + EAS Build reshaped their CI/CD pipeline
➡️ Strategies for handling 20–30 PRs daily in a monorepo
➡️ How React Native powers mobile, web, and multiple connected TVs
➡️ What cultural shifts enabled true cross-platform collaboration
Catch more React Universe On Air episodes 🎧 https://clstk.com/4gp8Cw5
Sign up for our newsletter ✉️ https://clstk.com/4mfmRof
Follow us on X 🐦 https://x.com/callstackio
Chapters:
00:00 Welcome to the React Universe
01:35 Meet Michael Blanchard from NFL
03:03 NFL's digital presence and platforms
04:24 React Native in NFL's mobile apps
08:32 How React spread across all platforms
11:47 Collaboration between web and native teams
18:11 Technical decisions regarding different platforms
23:48 V2 of NFL's flagship app
25:14 Choosing migration strategy
30:10 Maintaining more product versions
34:33 Adopting Expo
42:10 Modernizing CI/CD
46:48 Team structure and workflow at NFL
53:29 Final thoughts
All content for React Universe On Air is the property of Callstack and is served directly from their servers
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The NFL runs on tight deadlines. Every kickoff and Super Bowl demands that millions of fans get flawless live video, stats, and fantasy features, whether they’re on iPhones, Xboxes, or connected TVs.
In this episode of React Universe On Air, Mike Grabowski talks with Michael Blanchard (Director of Engineering at the NFL), about how React Native became the backbone of this high-pressure, multi-platform ecosystem.
Michael shares his journey from web engineer to leading NFL’s engineering teams across nfl.com, three mobile apps, a cross-platform video player, and a suite of connected TV apps. Together with Mike, he explores the NFL’s migration strategy, the transition from Haul/Webpack to Metro and Expo, and the cultural shifts that helped merge web and native engineers into one collaborative team.
You’ll learn:
➡️ Why the NFL went full Greenfield (twice)
➡️ How NFL+ shaped their second rewrite
➡️ Lessons from moving from Haul/Webpack to Metro
➡️ How Expo SDKs gradually replaced community libraries
➡️ How GitHub Actions + EAS Build reshaped their CI/CD pipeline
➡️ Strategies for handling 20–30 PRs daily in a monorepo
➡️ How React Native powers mobile, web, and multiple connected TVs
➡️ What cultural shifts enabled true cross-platform collaboration
Catch more React Universe On Air episodes 🎧 https://clstk.com/4gp8Cw5
Sign up for our newsletter ✉️ https://clstk.com/4mfmRof
Follow us on X 🐦 https://x.com/callstackio
Chapters:
00:00 Welcome to the React Universe
01:35 Meet Michael Blanchard from NFL
03:03 NFL's digital presence and platforms
04:24 React Native in NFL's mobile apps
08:32 How React spread across all platforms
11:47 Collaboration between web and native teams
18:11 Technical decisions regarding different platforms
23:48 V2 of NFL's flagship app
25:14 Choosing migration strategy
30:10 Maintaining more product versions
34:33 Adopting Expo
42:10 Modernizing CI/CD
46:48 Team structure and workflow at NFL
53:29 Final thoughts
Radon IDE: Better Developer Experience for React Native Teams | React Universe On Air #44
React Universe On Air
52 minutes 15 seconds
11 months ago
Radon IDE: Better Developer Experience for React Native Teams | React Universe On Air #44
In this episode of the React Universe On Air podcast, Ola has invited Krzysztof Magiera,
the Director of Engineering at Software Mansion, to talk about Radon IDE and why it can be considered a game-changer for React Native developers. Their conversation revolves around:
➡️ the challenges of the available React Native tooling,
➡️ what made Krzysztof start working on Radon IDE,
➡️ how community feedback contributed to what the tool is today,
➡️ the key features of Radon IDE, and how they improve developer velocity and productivity.
Check out episode resources on our website 🧠 https://hubs.li/Q02ZVm8Z0
Share your feedback on this episode ✨ https://bit.ly/ep44feedback
Check out other episodes of our podcast 🎧 https://hubs.li/Q02ZVm030
Sign up for Callstack newsletters ✉️ https://hubs.li/Q02ZVm040
Follow us on Twitter 🐦 https://twitter.com/callstackio
React Universe On Air
The NFL runs on tight deadlines. Every kickoff and Super Bowl demands that millions of fans get flawless live video, stats, and fantasy features, whether they’re on iPhones, Xboxes, or connected TVs.
In this episode of React Universe On Air, Mike Grabowski talks with Michael Blanchard (Director of Engineering at the NFL), about how React Native became the backbone of this high-pressure, multi-platform ecosystem.
Michael shares his journey from web engineer to leading NFL’s engineering teams across nfl.com, three mobile apps, a cross-platform video player, and a suite of connected TV apps. Together with Mike, he explores the NFL’s migration strategy, the transition from Haul/Webpack to Metro and Expo, and the cultural shifts that helped merge web and native engineers into one collaborative team.
You’ll learn:
➡️ Why the NFL went full Greenfield (twice)
➡️ How NFL+ shaped their second rewrite
➡️ Lessons from moving from Haul/Webpack to Metro
➡️ How Expo SDKs gradually replaced community libraries
➡️ How GitHub Actions + EAS Build reshaped their CI/CD pipeline
➡️ Strategies for handling 20–30 PRs daily in a monorepo
➡️ How React Native powers mobile, web, and multiple connected TVs
➡️ What cultural shifts enabled true cross-platform collaboration
Catch more React Universe On Air episodes 🎧 https://clstk.com/4gp8Cw5
Sign up for our newsletter ✉️ https://clstk.com/4mfmRof
Follow us on X 🐦 https://x.com/callstackio
Chapters:
00:00 Welcome to the React Universe
01:35 Meet Michael Blanchard from NFL
03:03 NFL's digital presence and platforms
04:24 React Native in NFL's mobile apps
08:32 How React spread across all platforms
11:47 Collaboration between web and native teams
18:11 Technical decisions regarding different platforms
23:48 V2 of NFL's flagship app
25:14 Choosing migration strategy
30:10 Maintaining more product versions
34:33 Adopting Expo
42:10 Modernizing CI/CD
46:48 Team structure and workflow at NFL
53:29 Final thoughts