The NFL runs on tight deadlines. Every kickoff and Super Bowl demands that millions of fans get flawless live video, stats, and fantasy features, whether they’re on iPhones, Xboxes, or connected TVs.
In this episode of React Universe On Air, Mike Grabowski talks with Michael Blanchard (Director of Engineering at the NFL), about how React Native became the backbone of this high-pressure, multi-platform ecosystem.
Michael shares his journey from web engineer to leading NFL’s engineering teams across nfl.com, three mobile apps, a cross-platform video player, and a suite of connected TV apps. Together with Mike, he explores the NFL’s migration strategy, the transition from Haul/Webpack to Metro and Expo, and the cultural shifts that helped merge web and native engineers into one collaborative team.
You’ll learn:
➡️ Why the NFL went full Greenfield (twice)
➡️ How NFL+ shaped their second rewrite
➡️ Lessons from moving from Haul/Webpack to Metro
➡️ How Expo SDKs gradually replaced community libraries
➡️ How GitHub Actions + EAS Build reshaped their CI/CD pipeline
➡️ Strategies for handling 20–30 PRs daily in a monorepo
➡️ How React Native powers mobile, web, and multiple connected TVs
➡️ What cultural shifts enabled true cross-platform collaboration
Catch more React Universe On Air episodes 🎧 https://clstk.com/4gp8Cw5
Sign up for our newsletter ✉️ https://clstk.com/4mfmRof
Follow us on X 🐦 https://x.com/callstackio
Chapters:
00:00 Welcome to the React Universe
01:35 Meet Michael Blanchard from NFL
03:03 NFL's digital presence and platforms
04:24 React Native in NFL's mobile apps
08:32 How React spread across all platforms
11:47 Collaboration between web and native teams
18:11 Technical decisions regarding different platforms
23:48 V2 of NFL's flagship app
25:14 Choosing migration strategy
30:10 Maintaining more product versions
34:33 Adopting Expo
42:10 Modernizing CI/CD
46:48 Team structure and workflow at NFL
53:29 Final thoughts
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The NFL runs on tight deadlines. Every kickoff and Super Bowl demands that millions of fans get flawless live video, stats, and fantasy features, whether they’re on iPhones, Xboxes, or connected TVs.
In this episode of React Universe On Air, Mike Grabowski talks with Michael Blanchard (Director of Engineering at the NFL), about how React Native became the backbone of this high-pressure, multi-platform ecosystem.
Michael shares his journey from web engineer to leading NFL’s engineering teams across nfl.com, three mobile apps, a cross-platform video player, and a suite of connected TV apps. Together with Mike, he explores the NFL’s migration strategy, the transition from Haul/Webpack to Metro and Expo, and the cultural shifts that helped merge web and native engineers into one collaborative team.
You’ll learn:
➡️ Why the NFL went full Greenfield (twice)
➡️ How NFL+ shaped their second rewrite
➡️ Lessons from moving from Haul/Webpack to Metro
➡️ How Expo SDKs gradually replaced community libraries
➡️ How GitHub Actions + EAS Build reshaped their CI/CD pipeline
➡️ Strategies for handling 20–30 PRs daily in a monorepo
➡️ How React Native powers mobile, web, and multiple connected TVs
➡️ What cultural shifts enabled true cross-platform collaboration
Catch more React Universe On Air episodes 🎧 https://clstk.com/4gp8Cw5
Sign up for our newsletter ✉️ https://clstk.com/4mfmRof
Follow us on X 🐦 https://x.com/callstackio
Chapters:
00:00 Welcome to the React Universe
01:35 Meet Michael Blanchard from NFL
03:03 NFL's digital presence and platforms
04:24 React Native in NFL's mobile apps
08:32 How React spread across all platforms
11:47 Collaboration between web and native teams
18:11 Technical decisions regarding different platforms
23:48 V2 of NFL's flagship app
25:14 Choosing migration strategy
30:10 Maintaining more product versions
34:33 Adopting Expo
42:10 Modernizing CI/CD
46:48 Team structure and workflow at NFL
53:29 Final thoughts
Multiple TV Platforms, One Codebase: React Native TV App Development | React Universe On Air #49
React Universe On Air
54 minutes 30 seconds
8 months ago
Multiple TV Platforms, One Codebase: React Native TV App Development | React Universe On Air #49
Eighteen TV platforms, one codebase—what could possibly go wrong? Tune in to find out how to tackle the technical and UX challenges of building for Android TV, Apple TV, Fire TV, Tizen, and more—all with React Native!
In the 49th episode of React Universe On Air, Łukasz Chludziński (https://x.com/lukasz_app) teams up with Michael Khirallah (https://x.com/mkralla11), Senior Director of Engineering at DIRECTV, and Chris Trag (https://x.com/chris_trag), Developer Evangelist at Amazon, to discuss why cross-platform development is not just a time-saver but also a way to deliver a consistent user experience.
You know that at Callstack, we’re all about performance—and with devices like Samsung’s Tizen TVs released in 2017 (running Chromium 47!), performance is a serious concern. That’s why we asked our guests to share real-world techniques for optimizing TV apps, from architectural choices to strategies that avoid unnecessary performance hits on newer devices.
The complexity of TV app development doesn’t stop at coding, though. Our host and guests know it all to well, so they couldn’t help but discuss how they balance unit, integration, automation, and manual testing, leveraging tools like AWS Device Farm and custom-built frameworks to ensure stability across all supported platforms. What’s in it for you? Tips on automating QA without compromising thoroughness and why manual testing remains crucial for end-user experience.
Want to get started with React Native TV app development? Download our guide 📖https://hubs.li/Q038xx4l0
Check out episode resources on our website 🧠 https://hubs.li/Q038xx3k0
Check out other episodes of our podcast 🎧 https://hubs.li/Q038kRpf0
Become a speaker at React Universe Conf 2025 🎟 https://sessionize.com/react-universe-conf-2025/
Sign up for Callstack newsletters ✉️ https://hubs.li/Q038kRnp0
Follow us on X 🐦 https://twitter.com/callstackio
React Universe On Air
The NFL runs on tight deadlines. Every kickoff and Super Bowl demands that millions of fans get flawless live video, stats, and fantasy features, whether they’re on iPhones, Xboxes, or connected TVs.
In this episode of React Universe On Air, Mike Grabowski talks with Michael Blanchard (Director of Engineering at the NFL), about how React Native became the backbone of this high-pressure, multi-platform ecosystem.
Michael shares his journey from web engineer to leading NFL’s engineering teams across nfl.com, three mobile apps, a cross-platform video player, and a suite of connected TV apps. Together with Mike, he explores the NFL’s migration strategy, the transition from Haul/Webpack to Metro and Expo, and the cultural shifts that helped merge web and native engineers into one collaborative team.
You’ll learn:
➡️ Why the NFL went full Greenfield (twice)
➡️ How NFL+ shaped their second rewrite
➡️ Lessons from moving from Haul/Webpack to Metro
➡️ How Expo SDKs gradually replaced community libraries
➡️ How GitHub Actions + EAS Build reshaped their CI/CD pipeline
➡️ Strategies for handling 20–30 PRs daily in a monorepo
➡️ How React Native powers mobile, web, and multiple connected TVs
➡️ What cultural shifts enabled true cross-platform collaboration
Catch more React Universe On Air episodes 🎧 https://clstk.com/4gp8Cw5
Sign up for our newsletter ✉️ https://clstk.com/4mfmRof
Follow us on X 🐦 https://x.com/callstackio
Chapters:
00:00 Welcome to the React Universe
01:35 Meet Michael Blanchard from NFL
03:03 NFL's digital presence and platforms
04:24 React Native in NFL's mobile apps
08:32 How React spread across all platforms
11:47 Collaboration between web and native teams
18:11 Technical decisions regarding different platforms
23:48 V2 of NFL's flagship app
25:14 Choosing migration strategy
30:10 Maintaining more product versions
34:33 Adopting Expo
42:10 Modernizing CI/CD
46:48 Team structure and workflow at NFL
53:29 Final thoughts