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React Universe On Air
Callstack
84 episodes
3 weeks ago
The NFL runs on tight deadlines. Every kickoff and Super Bowl demands that millions of fans get flawless live video, stats, and fantasy features, whether they’re on iPhones, Xboxes, or connected TVs. In this episode of React Universe On Air, Mike Grabowski talks with Michael Blanchard (Director of Engineering at the NFL), about how React Native became the backbone of this high-pressure, multi-platform ecosystem. Michael shares his journey from web engineer to leading NFL’s engineering teams across nfl.com, three mobile apps, a cross-platform video player, and a suite of connected TV apps. Together with Mike, he explores the NFL’s migration strategy, the transition from Haul/Webpack to Metro and Expo, and the cultural shifts that helped merge web and native engineers into one collaborative team. You’ll learn: ➡️ Why the NFL went full Greenfield (twice) ➡️ How NFL+ shaped their second rewrite ➡️ Lessons from moving from Haul/Webpack to Metro ➡️ How Expo SDKs gradually replaced community libraries ➡️ How GitHub Actions + EAS Build reshaped their CI/CD pipeline ➡️ Strategies for handling 20–30 PRs daily in a monorepo ➡️ How React Native powers mobile, web, and multiple connected TVs ➡️ What cultural shifts enabled true cross-platform collaboration Catch more React Universe On Air episodes 🎧 https://clstk.com/4gp8Cw5 Sign up for our newsletter ✉️ https://clstk.com/4mfmRof Follow us on X 🐦 https://x.com/callstackio Chapters: 00:00 Welcome to the React Universe 01:35 Meet Michael Blanchard from NFL 03:03 NFL's digital presence and platforms 04:24 React Native in NFL's mobile apps 08:32 How React spread across all platforms 11:47 Collaboration between web and native teams 18:11 Technical decisions regarding different platforms 23:48 V2 of NFL's flagship app 25:14 Choosing migration strategy 30:10 Maintaining more product versions 34:33 Adopting Expo 42:10 Modernizing CI/CD 46:48 Team structure and workflow at NFL 53:29 Final thoughts
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Technology
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The NFL runs on tight deadlines. Every kickoff and Super Bowl demands that millions of fans get flawless live video, stats, and fantasy features, whether they’re on iPhones, Xboxes, or connected TVs. In this episode of React Universe On Air, Mike Grabowski talks with Michael Blanchard (Director of Engineering at the NFL), about how React Native became the backbone of this high-pressure, multi-platform ecosystem. Michael shares his journey from web engineer to leading NFL’s engineering teams across nfl.com, three mobile apps, a cross-platform video player, and a suite of connected TV apps. Together with Mike, he explores the NFL’s migration strategy, the transition from Haul/Webpack to Metro and Expo, and the cultural shifts that helped merge web and native engineers into one collaborative team. You’ll learn: ➡️ Why the NFL went full Greenfield (twice) ➡️ How NFL+ shaped their second rewrite ➡️ Lessons from moving from Haul/Webpack to Metro ➡️ How Expo SDKs gradually replaced community libraries ➡️ How GitHub Actions + EAS Build reshaped their CI/CD pipeline ➡️ Strategies for handling 20–30 PRs daily in a monorepo ➡️ How React Native powers mobile, web, and multiple connected TVs ➡️ What cultural shifts enabled true cross-platform collaboration Catch more React Universe On Air episodes 🎧 https://clstk.com/4gp8Cw5 Sign up for our newsletter ✉️ https://clstk.com/4mfmRof Follow us on X 🐦 https://x.com/callstackio Chapters: 00:00 Welcome to the React Universe 01:35 Meet Michael Blanchard from NFL 03:03 NFL's digital presence and platforms 04:24 React Native in NFL's mobile apps 08:32 How React spread across all platforms 11:47 Collaboration between web and native teams 18:11 Technical decisions regarding different platforms 23:48 V2 of NFL's flagship app 25:14 Choosing migration strategy 30:10 Maintaining more product versions 34:33 Adopting Expo 42:10 Modernizing CI/CD 46:48 Team structure and workflow at NFL 53:29 Final thoughts
Show more...
Technology
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Monorepo Architecture with Nx
React Universe On Air
48 minutes 48 seconds
3 months ago
Monorepo Architecture with Nx
Should you be afraid of monorepos? Not with Nx. Tune in and learn how to scale apps without scaling pain. In this episode of React Universe On Air, Łukasz Chludziński chats with Jordan Powell from Nx to explore what it really takes to build and manage a monorepo at scale. From dependency graphs to distributed CI tasks, they break down how Nx helps teams stay fast, focused, and frustration-free. Whether you're just getting started with Yarn Workspaces or running into CI bottlenecks, this episode gives you the strategies and context to go further with less overhead. Key learnings ➡️ The difference between monorepos and monoliths ➡️ How Nx graphs improve selective builds and testing ➡️ What “ownership rules” mean for large codebases ➡️ How distributed task execution saves time in CI ➡️ Why better DX equals better business outcomes ➡️ Real-world patterns for React Native and full-stack monorepos Catch more React Universe On Air episodes 🎧 https://clstk.com/44Bj51X Get your React Universe Conf 2025 tickets 🎟 https://clstk.com/4nFqTZ1 Sign up for our newsletter ✉️ https://clstk.com/3TrnIGH Follow us on X 🐦 https://x.com/callstacki 00:00 Welcome to the React Universe 00:42 Meet Jordan Powell from Nx 02:42 The joy and pain of testing 04:03 Understanding monorepos 06:52 The origins of Nx 09:41 Developer experience and its business impact 12:10 Nx vs. other tooling and a closer look at its features 21:07 Getting started with Nx 25:27 Collaborating on projects 28:00 Assigning ownership and scoping projects 29:30 Managing dependencies in a monorepo 31:16 Handling multiple framework versions and migrations 32:40 Real-world examples of large-scale monorepos 36:10 Distributed task execution with Nx Cloud 39:08 Efficient testing in a monorepo 42:55 The Future of Nx with AI integration 47:27 Conclusion and final thoughts
React Universe On Air
The NFL runs on tight deadlines. Every kickoff and Super Bowl demands that millions of fans get flawless live video, stats, and fantasy features, whether they’re on iPhones, Xboxes, or connected TVs. In this episode of React Universe On Air, Mike Grabowski talks with Michael Blanchard (Director of Engineering at the NFL), about how React Native became the backbone of this high-pressure, multi-platform ecosystem. Michael shares his journey from web engineer to leading NFL’s engineering teams across nfl.com, three mobile apps, a cross-platform video player, and a suite of connected TV apps. Together with Mike, he explores the NFL’s migration strategy, the transition from Haul/Webpack to Metro and Expo, and the cultural shifts that helped merge web and native engineers into one collaborative team. You’ll learn: ➡️ Why the NFL went full Greenfield (twice) ➡️ How NFL+ shaped their second rewrite ➡️ Lessons from moving from Haul/Webpack to Metro ➡️ How Expo SDKs gradually replaced community libraries ➡️ How GitHub Actions + EAS Build reshaped their CI/CD pipeline ➡️ Strategies for handling 20–30 PRs daily in a monorepo ➡️ How React Native powers mobile, web, and multiple connected TVs ➡️ What cultural shifts enabled true cross-platform collaboration Catch more React Universe On Air episodes 🎧 https://clstk.com/4gp8Cw5 Sign up for our newsletter ✉️ https://clstk.com/4mfmRof Follow us on X 🐦 https://x.com/callstackio Chapters: 00:00 Welcome to the React Universe 01:35 Meet Michael Blanchard from NFL 03:03 NFL's digital presence and platforms 04:24 React Native in NFL's mobile apps 08:32 How React spread across all platforms 11:47 Collaboration between web and native teams 18:11 Technical decisions regarding different platforms 23:48 V2 of NFL's flagship app 25:14 Choosing migration strategy 30:10 Maintaining more product versions 34:33 Adopting Expo 42:10 Modernizing CI/CD 46:48 Team structure and workflow at NFL 53:29 Final thoughts