The NFL runs on tight deadlines. Every kickoff and Super Bowl demands that millions of fans get flawless live video, stats, and fantasy features, whether they’re on iPhones, Xboxes, or connected TVs.
In this episode of React Universe On Air, Mike Grabowski talks with Michael Blanchard (Director of Engineering at the NFL), about how React Native became the backbone of this high-pressure, multi-platform ecosystem.
Michael shares his journey from web engineer to leading NFL’s engineering teams across nfl.com, three mobile apps, a cross-platform video player, and a suite of connected TV apps. Together with Mike, he explores the NFL’s migration strategy, the transition from Haul/Webpack to Metro and Expo, and the cultural shifts that helped merge web and native engineers into one collaborative team.
You’ll learn:
➡️ Why the NFL went full Greenfield (twice)
➡️ How NFL+ shaped their second rewrite
➡️ Lessons from moving from Haul/Webpack to Metro
➡️ How Expo SDKs gradually replaced community libraries
➡️ How GitHub Actions + EAS Build reshaped their CI/CD pipeline
➡️ Strategies for handling 20–30 PRs daily in a monorepo
➡️ How React Native powers mobile, web, and multiple connected TVs
➡️ What cultural shifts enabled true cross-platform collaboration
Catch more React Universe On Air episodes 🎧 https://clstk.com/4gp8Cw5
Sign up for our newsletter ✉️ https://clstk.com/4mfmRof
Follow us on X 🐦 https://x.com/callstackio
Chapters:
00:00 Welcome to the React Universe
01:35 Meet Michael Blanchard from NFL
03:03 NFL's digital presence and platforms
04:24 React Native in NFL's mobile apps
08:32 How React spread across all platforms
11:47 Collaboration between web and native teams
18:11 Technical decisions regarding different platforms
23:48 V2 of NFL's flagship app
25:14 Choosing migration strategy
30:10 Maintaining more product versions
34:33 Adopting Expo
42:10 Modernizing CI/CD
46:48 Team structure and workflow at NFL
53:29 Final thoughts
All content for React Universe On Air is the property of Callstack and is served directly from their servers
with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
The NFL runs on tight deadlines. Every kickoff and Super Bowl demands that millions of fans get flawless live video, stats, and fantasy features, whether they’re on iPhones, Xboxes, or connected TVs.
In this episode of React Universe On Air, Mike Grabowski talks with Michael Blanchard (Director of Engineering at the NFL), about how React Native became the backbone of this high-pressure, multi-platform ecosystem.
Michael shares his journey from web engineer to leading NFL’s engineering teams across nfl.com, three mobile apps, a cross-platform video player, and a suite of connected TV apps. Together with Mike, he explores the NFL’s migration strategy, the transition from Haul/Webpack to Metro and Expo, and the cultural shifts that helped merge web and native engineers into one collaborative team.
You’ll learn:
➡️ Why the NFL went full Greenfield (twice)
➡️ How NFL+ shaped their second rewrite
➡️ Lessons from moving from Haul/Webpack to Metro
➡️ How Expo SDKs gradually replaced community libraries
➡️ How GitHub Actions + EAS Build reshaped their CI/CD pipeline
➡️ Strategies for handling 20–30 PRs daily in a monorepo
➡️ How React Native powers mobile, web, and multiple connected TVs
➡️ What cultural shifts enabled true cross-platform collaboration
Catch more React Universe On Air episodes 🎧 https://clstk.com/4gp8Cw5
Sign up for our newsletter ✉️ https://clstk.com/4mfmRof
Follow us on X 🐦 https://x.com/callstackio
Chapters:
00:00 Welcome to the React Universe
01:35 Meet Michael Blanchard from NFL
03:03 NFL's digital presence and platforms
04:24 React Native in NFL's mobile apps
08:32 How React spread across all platforms
11:47 Collaboration between web and native teams
18:11 Technical decisions regarding different platforms
23:48 V2 of NFL's flagship app
25:14 Choosing migration strategy
30:10 Maintaining more product versions
34:33 Adopting Expo
42:10 Modernizing CI/CD
46:48 Team structure and workflow at NFL
53:29 Final thoughts
Should you be afraid of monorepos? Not with Nx. Tune in and learn how to scale apps without scaling pain.
In this episode of React Universe On Air, Łukasz Chludziński chats with Jordan Powell from Nx to explore what it really takes to build and manage a monorepo at scale. From dependency graphs to distributed CI tasks, they break down how Nx helps teams stay fast, focused, and frustration-free. Whether you're just getting started with Yarn Workspaces or running into CI bottlenecks, this episode gives you the strategies and context to go further with less overhead.
Key learnings
➡️ The difference between monorepos and monoliths
➡️ How Nx graphs improve selective builds and testing
➡️ What “ownership rules” mean for large codebases
➡️ How distributed task execution saves time in CI
➡️ Why better DX equals better business outcomes
➡️ Real-world patterns for React Native and full-stack monorepos
Catch more React Universe On Air episodes 🎧 https://clstk.com/44Bj51X
Get your React Universe Conf 2025 tickets 🎟 https://clstk.com/4nFqTZ1
Sign up for our newsletter ✉️ https://clstk.com/3TrnIGH
Follow us on X 🐦 https://x.com/callstacki
00:00 Welcome to the React Universe
00:42 Meet Jordan Powell from Nx
02:42 The joy and pain of testing
04:03 Understanding monorepos
06:52 The origins of Nx
09:41 Developer experience and its business impact
12:10 Nx vs. other tooling and a closer look at its features
21:07 Getting started with Nx
25:27 Collaborating on projects
28:00 Assigning ownership and scoping projects
29:30 Managing dependencies in a monorepo
31:16 Handling multiple framework versions and migrations
32:40 Real-world examples of large-scale monorepos
36:10 Distributed task execution with Nx Cloud
39:08 Efficient testing in a monorepo
42:55 The Future of Nx with AI integration
47:27 Conclusion and final thoughts
React Universe On Air
The NFL runs on tight deadlines. Every kickoff and Super Bowl demands that millions of fans get flawless live video, stats, and fantasy features, whether they’re on iPhones, Xboxes, or connected TVs.
In this episode of React Universe On Air, Mike Grabowski talks with Michael Blanchard (Director of Engineering at the NFL), about how React Native became the backbone of this high-pressure, multi-platform ecosystem.
Michael shares his journey from web engineer to leading NFL’s engineering teams across nfl.com, three mobile apps, a cross-platform video player, and a suite of connected TV apps. Together with Mike, he explores the NFL’s migration strategy, the transition from Haul/Webpack to Metro and Expo, and the cultural shifts that helped merge web and native engineers into one collaborative team.
You’ll learn:
➡️ Why the NFL went full Greenfield (twice)
➡️ How NFL+ shaped their second rewrite
➡️ Lessons from moving from Haul/Webpack to Metro
➡️ How Expo SDKs gradually replaced community libraries
➡️ How GitHub Actions + EAS Build reshaped their CI/CD pipeline
➡️ Strategies for handling 20–30 PRs daily in a monorepo
➡️ How React Native powers mobile, web, and multiple connected TVs
➡️ What cultural shifts enabled true cross-platform collaboration
Catch more React Universe On Air episodes 🎧 https://clstk.com/4gp8Cw5
Sign up for our newsletter ✉️ https://clstk.com/4mfmRof
Follow us on X 🐦 https://x.com/callstackio
Chapters:
00:00 Welcome to the React Universe
01:35 Meet Michael Blanchard from NFL
03:03 NFL's digital presence and platforms
04:24 React Native in NFL's mobile apps
08:32 How React spread across all platforms
11:47 Collaboration between web and native teams
18:11 Technical decisions regarding different platforms
23:48 V2 of NFL's flagship app
25:14 Choosing migration strategy
30:10 Maintaining more product versions
34:33 Adopting Expo
42:10 Modernizing CI/CD
46:48 Team structure and workflow at NFL
53:29 Final thoughts