In a time of panic, plague and quarantine, 5 friends and their Dungeon Master dare to keep adventuring. (Following government-recommended social distancing guidelines, of course.)
The crew of d20-Somethings is back with some new friends, and this time they're taking on the world of Eberron, a world of deep arcana, wild magic, inescapable intrigue, and a war-torn history.
The catch? They're all filthy rich nobility. From arcane colleges, to political penthouse parties, to the treacherous city streets - these cushioned kids are going to learn how little the wide world of Eberron cares about daddy's credit card.
From the depths of Sharn, the City of Towers, and beyond, this is Quarantine Quest.
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In a time of panic, plague and quarantine, 5 friends and their Dungeon Master dare to keep adventuring. (Following government-recommended social distancing guidelines, of course.)
The crew of d20-Somethings is back with some new friends, and this time they're taking on the world of Eberron, a world of deep arcana, wild magic, inescapable intrigue, and a war-torn history.
The catch? They're all filthy rich nobility. From arcane colleges, to political penthouse parties, to the treacherous city streets - these cushioned kids are going to learn how little the wide world of Eberron cares about daddy's credit card.
From the depths of Sharn, the City of Towers, and beyond, this is Quarantine Quest.
Our brave (?) heroes find their way to the Rat's Nest - a sprawling network of catacombs and markets in the slums of Sharn. Lord Nirro cuts a deal with Raktak the goblin. Khalida gets yelled at after intimidating a bunch of angry poor people. When the party arrives at the E-213 valve cluster, the adventure quickly comes to blows as the Lord of Blades sends his regards - and a demand for the map to the forgotten forge.
What do the Lord of Blades and his warforged disciples want with the House Cannith schema? Will our party's conspicuous actions in the Rat's Market lead to more trouble than they bargained for?
Stay tuned to find out: this is Quarantine Quest.
Quarantine Quest
In a time of panic, plague and quarantine, 5 friends and their Dungeon Master dare to keep adventuring. (Following government-recommended social distancing guidelines, of course.)
The crew of d20-Somethings is back with some new friends, and this time they're taking on the world of Eberron, a world of deep arcana, wild magic, inescapable intrigue, and a war-torn history.
The catch? They're all filthy rich nobility. From arcane colleges, to political penthouse parties, to the treacherous city streets - these cushioned kids are going to learn how little the wide world of Eberron cares about daddy's credit card.
From the depths of Sharn, the City of Towers, and beyond, this is Quarantine Quest.