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Producing Fun
Naylor Games
24 episodes
1 week ago
Producing Fun is about what it really takes to get a tabletop game published: and the many different people involved in its journey from mind to table. It's hosted by me - James - and each episode I'll be talking to someone about their particular place in tabletop game industry. I’ll be asking them your questions, learning more about who they are and their unique perspective on what makes games great: Not only as clever designs but as thoughtfully crafted products and, even, works of art.
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Games
Leisure
RSS
All content for Producing Fun is the property of Naylor Games and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Producing Fun is about what it really takes to get a tabletop game published: and the many different people involved in its journey from mind to table. It's hosted by me - James - and each episode I'll be talking to someone about their particular place in tabletop game industry. I’ll be asking them your questions, learning more about who they are and their unique perspective on what makes games great: Not only as clever designs but as thoughtfully crafted products and, even, works of art.
Show more...
Games
Leisure
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David Digby - Solo Mode Developer
Producing Fun
1 hour 4 minutes 34 seconds
4 years ago
David Digby - Solo Mode Developer

David Digby is a game designer and developer based in the UK. As a developer, he specialises in developing solo modes for existing game designs. Within only a few years he's established a very strong reputation for his work, collaborating with a string of famous names (including Martin Wallace and Reiner Knizia) to create 1 player versions of their games. In this conversation we do our best to cover all the critical elements of creating a compelling solo game product. 

Twitter: https://twitter.com/boarddigby

Facebook: https://www.facebook.com/DavidDigbyBoardGames

Producing Fun
Producing Fun is about what it really takes to get a tabletop game published: and the many different people involved in its journey from mind to table. It's hosted by me - James - and each episode I'll be talking to someone about their particular place in tabletop game industry. I’ll be asking them your questions, learning more about who they are and their unique perspective on what makes games great: Not only as clever designs but as thoughtfully crafted products and, even, works of art.