
We sit down with Kaleb to talk about AAA game development, working on brand new IPs, and what it was like to design levels for Halo Infinite. Plus, we talk about a indie project inspired by Halo: ODST.
Pour your favorite beverage and join the conversation.
You can find more from Kaleb here:
twitter.com/gearshift_media
artstation.com/kalebnek
gearshiftmedia.itch.io/dropzone