Home
Categories
EXPLORE
Society & Culture
History
Technology
Comedy
Business
True Crime
News
About Us
Contact Us
Copyright
© 2024 PodJoint
00:00 / 00:00
Sign in

or

Don't have an account?
Sign up
Forgot password
https://is1-ssl.mzstatic.com/image/thumb/Podcasts211/v4/63/8a/e5/638ae58f-d46f-1902-0611-382c58ae0a60/mza_6101362859134193231.jpeg/600x600bb.jpg
Post Games
Chris Plante
28 episodes
1 week ago
Post Games is a listener-supported podcast about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Where did all the new porn games come from? What’s it like to be the AI that destroys the world? How has one award turned tiny indie game makers into big-name millionaires? With original interviews, writing, and a traditional audio-magazine structure, Plante keeps things entertaining, informative, and always under 90 minutes. Because Post Games is meant to be listened to, not buried in a backlog. Learn more at www.post.games.

Hosted on Acast. See acast.com/privacy for more information.

Show more...
Video Games
Arts,
News,
Leisure,
Entertainment News
RSS
All content for Post Games is the property of Chris Plante and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Post Games is a listener-supported podcast about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Where did all the new porn games come from? What’s it like to be the AI that destroys the world? How has one award turned tiny indie game makers into big-name millionaires? With original interviews, writing, and a traditional audio-magazine structure, Plante keeps things entertaining, informative, and always under 90 minutes. Because Post Games is meant to be listened to, not buried in a backlog. Learn more at www.post.games.

Hosted on Acast. See acast.com/privacy for more information.

Show more...
Video Games
Arts,
News,
Leisure,
Entertainment News
https://content.production.cdn.art19.com/images/64/d1/ac/62/64d1ac62-2b80-438c-9cdf-4a1696e4d0a1/d445d4cf097cfc70e2578df404ce6e738815db4dcb59668293b3c4892e3a11a15184e886ab1cb7e80d12383e58cbe3de2c82d0e1faa025bb8b0ab61693a2f649.jpeg
What it's actually like to release a game in 2025 (Joel Burgess)
Post Games
1 hour 7 minutes 20 seconds
1 week ago
What it's actually like to release a game in 2025 (Joel Burgess)
Post Games for $1!! - The Early Bird, Not-Quite-Black Friday Sale Rather than compete with Black Friday and Cyber Monday, I’m running my holiday deal early. Subscribe to the Patreon before 11/14 and get your first month for $1. Yes, you read that right. A buck gets you...Video episodes!Weekly bonus segments!5 deep dives on storytelling, reviews, and media!1 oral history of Street Fighter: The Movie!25 incredible interviews with the most fascinating people in video games!Expanded newsletters:Free game of the weekThe best video game stories of the weekWhat else I’m enjoyingAccess to community group chats! This episode is a bit unusual. I’m chatting with a talented game developer who also happens to be a friend. I’ve known Joel Burgess for many years, dating back to his time helping to design open-world RPGs for AAA studios. He currently serves as the Studio Head of the indie studio Soft Rains, which has been busy preparing the debut of its first game. Ambrosia Sky is a sci-fi immersive sim in which you play as a death cleaner. Picture Powerwash Simulator spliced with BioShock, and then add the NYTimes obituaries, and you’re not far off. This week, Ambrosia Sky: Act 1 hits Steam. What does it feel like to launch a video game, particularly as the head of a studio, responsible for not just the success of the game but the business? The stress. The joy. The mixed sense of finishing one race, and in the current age of DLC, updates, and additional acts, starting another marathon. This week on Post Games: what it’s actually like to release a video game in 2025.Act 1: The chaos of making a video game in the 2020sAct 2: The moments before pressing publishPatreon bonus: How Joel’s dog inspired the look and soul of Dogmeat in Fallout 4Act 3: News of the week See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Post Games
Post Games is a listener-supported podcast about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Where did all the new porn games come from? What’s it like to be the AI that destroys the world? How has one award turned tiny indie game makers into big-name millionaires? With original interviews, writing, and a traditional audio-magazine structure, Plante keeps things entertaining, informative, and always under 90 minutes. Because Post Games is meant to be listened to, not buried in a backlog. Learn more at www.post.games.

Hosted on Acast. See acast.com/privacy for more information.