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PocketGamer.biz Podcast
PGbiz Podcast
204 episodes
3 days ago
Welcome to your regular glimpse into the business of mobile games. Featuring interviews with games industry experts! Your hosts are the insiders at PocketGamer.biz, the top B2B site for the mobile games industry. It covers the people, technology and deals that drive this multi-billion dollar sector. In our ongoing podcast, you’ll hear the editorial team and their guests dive into the topics and themes at the forefront of the industry. You’ll get unique insight and exclusive Q and As, taking you behind the scenes on the international mobile games scene.
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Video Games
Leisure
RSS
All content for PocketGamer.biz Podcast is the property of PGbiz Podcast and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Welcome to your regular glimpse into the business of mobile games. Featuring interviews with games industry experts! Your hosts are the insiders at PocketGamer.biz, the top B2B site for the mobile games industry. It covers the people, technology and deals that drive this multi-billion dollar sector. In our ongoing podcast, you’ll hear the editorial team and their guests dive into the topics and themes at the forefront of the industry. You’ll get unique insight and exclusive Q and As, taking you behind the scenes on the international mobile games scene.
Show more...
Video Games
Leisure
https://d3t3ozftmdmh3i.cloudfront.net/production/podcast_uploaded_nologo/16024766/16024766-1623867452861-9967bf7bff0e7.jpg
Press Play, Part 2: What Games Get Wrong About Retention, and How to Fix It
PocketGamer.biz Podcast
39 minutes 21 seconds
1 month ago
Press Play, Part 2: What Games Get Wrong About Retention, and How to Fix It

If you think retention is about mechanics and monetization—you’re missing the point.

In Part 2 of this special PocketGamer.biz podcast, Bastian Bergmann, CEO of Solsten and author of the new book Press Play: Designing Games That Understand Us, joins Peggy Anne Salz and Brian Baglow to explore the biggest blind spots in today’s game design—and how behavioral science can fix them.

Bastian digs into:

  • Why fun is a byproduct, not a goal

  • How many studios misuse the word “player-centric”

  • What happens when we design games based on who people are, not just what they do

He also shares examples of games that inspire behavioral transformation—not just dopamine loops—and offers a vision of an industry where creative teams include psychologists, not just analysts.

🎧 This is Part 2 of a two-part conversation.

Bastian Bergmann: https://www.linkedin.com/in/bergmannbastian/

Solsten:  https://solsten.io/

Elaris: https://elaris.new

PocketGamer.biz Podcast
Welcome to your regular glimpse into the business of mobile games. Featuring interviews with games industry experts! Your hosts are the insiders at PocketGamer.biz, the top B2B site for the mobile games industry. It covers the people, technology and deals that drive this multi-billion dollar sector. In our ongoing podcast, you’ll hear the editorial team and their guests dive into the topics and themes at the forefront of the industry. You’ll get unique insight and exclusive Q and As, taking you behind the scenes on the international mobile games scene.