In April 2016, Kathleen and I played a game that crushed me in disappointment. Checking nearly every box of my gamer wishlist, Sentinels of the Multiverse came into our one bedroom apartment and left a trail of ardent thumbs down in its wake. Alas, it was not a good fit on nearly any level. It departed our collection scant weeks later in a box bound for the local Goodwill. Fast forward six years, and Greater Than Games has released what they've designated the "Definitive Edition," promising ...
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In April 2016, Kathleen and I played a game that crushed me in disappointment. Checking nearly every box of my gamer wishlist, Sentinels of the Multiverse came into our one bedroom apartment and left a trail of ardent thumbs down in its wake. Alas, it was not a good fit on nearly any level. It departed our collection scant weeks later in a box bound for the local Goodwill. Fast forward six years, and Greater Than Games has released what they've designated the "Definitive Edition," promising ...
Scaling is so important in regard to the two-player subset of board gaming. Excellent three or four player games are sometimes incomplete or unsatisfying two-player experiences. But what happens when a game does take scaling into account, but the scaling alters the fundamental nature of the game? Maybe a game becomes more cutthroat, or demands players be more aggressive to match the same feel carried by a true multi-player game. A well-scaled game is good, but what if the game you find on t...
Player One | Player Two: The Board Gaming Duo
In April 2016, Kathleen and I played a game that crushed me in disappointment. Checking nearly every box of my gamer wishlist, Sentinels of the Multiverse came into our one bedroom apartment and left a trail of ardent thumbs down in its wake. Alas, it was not a good fit on nearly any level. It departed our collection scant weeks later in a box bound for the local Goodwill. Fast forward six years, and Greater Than Games has released what they've designated the "Definitive Edition," promising ...