In April 2016, Kathleen and I played a game that crushed me in disappointment. Checking nearly every box of my gamer wishlist, Sentinels of the Multiverse came into our one bedroom apartment and left a trail of ardent thumbs down in its wake. Alas, it was not a good fit on nearly any level. It departed our collection scant weeks later in a box bound for the local Goodwill. Fast forward six years, and Greater Than Games has released what they've designated the "Definitive Edition," promising ...
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In April 2016, Kathleen and I played a game that crushed me in disappointment. Checking nearly every box of my gamer wishlist, Sentinels of the Multiverse came into our one bedroom apartment and left a trail of ardent thumbs down in its wake. Alas, it was not a good fit on nearly any level. It departed our collection scant weeks later in a box bound for the local Goodwill. Fast forward six years, and Greater Than Games has released what they've designated the "Definitive Edition," promising ...
Kathleen and I are both very happy to go to bat for escape room games. The idea of one-off games rubs some people the wrong way. Is it a good value? Is it a good way to spend an evening? Is it a good analogue for the actual social experience? Well, we’re actually not going to discuss the merits of an escape room game on this episode–we already know it’s good for us. Instead we talk about what the eventizing of a game ultimately means. And even though we are ride or die fans of escape ro...
Player One | Player Two: The Board Gaming Duo
In April 2016, Kathleen and I played a game that crushed me in disappointment. Checking nearly every box of my gamer wishlist, Sentinels of the Multiverse came into our one bedroom apartment and left a trail of ardent thumbs down in its wake. Alas, it was not a good fit on nearly any level. It departed our collection scant weeks later in a box bound for the local Goodwill. Fast forward six years, and Greater Than Games has released what they've designated the "Definitive Edition," promising ...