
Podcast Philippines Topics: Ananta Confirms It Will Have No Character Gacha in Game-Changing Monetization, Factory work reportedly increased due to a gamification software by Real Focus Synergy, Mobile gaming is expected to exceed $103 billion in revenue by the end of 2025, Streamer Drained of $31K Raised for Cancer Treatment After He Downloads Game, and Featuring Guest Interview with Erick the Co-Founder of Kuyi Mobile
(00:00) Intro and Topics
(03:07) Ananta Gacha
(08:12) Cancer Funds Stolen
(13:47) Block Blasters Steam
(18:38) Factory Work Gamification
(21:59) Factory Work Gamification Results
(25:59) Mobile Gaming Market Revenue
(28:15) Mobile Gaming Market Users
(31:14) Kuyi Mobile Interview
(32:44) Kuyi Mobile Game Dev Challenges
(34:27) Kuyi Mobile Game Monetization
(35:30) Kuyi Mobile Starting Game Dev
(37:19) Kuyi Mobile Tips for Game Dev
(40:42) Kuyi Mobile Game Engine
(43:02) Kuyi Mobile Street Food Tycoon
(45:02) Kuyi Mobile Game Inspiration
(46:35) Mobile Game Cost and Timeline
(49:16) Kuyi Mobile Hobbies
(52:02) Cafe Bara and Web Games
(55:48) Kuyi Mobile Socials
(56:35) Outro and Shoutouts