On the Season 1 Finale of Orion's Belt: A Games Industry Podcast, Connor and Lance continue their Design Ingredients series by talking about legacy systems in board games through the lens of Board Game Geek's #1 board game of all time, and one of our host's favorite titles, Gloomhaven. At the end of the episode, our host's quickly recap the history of Orion's Belt and discuss their future plans.
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On the Season 1 Finale of Orion's Belt: A Games Industry Podcast, Connor and Lance continue their Design Ingredients series by talking about legacy systems in board games through the lens of Board Game Geek's #1 board game of all time, and one of our host's favorite titles, Gloomhaven. At the end of the episode, our host's quickly recap the history of Orion's Belt and discuss their future plans.
EP03 - The "Death" of the Real-Time Strategy (RTS) Genre
Orion's Belt: A Games Industry Podcast
55 minutes
4 years ago
EP03 - The "Death" of the Real-Time Strategy (RTS) Genre
On Episode 3 of Orion's Belt: A Games Industry Podcast, Lance and Connor discuss the decline of real-time strategy game development over the past decade. From player accessibility to developer design decisions, our hosts take a hard look at why one of the most popular game genres has almost disappeared.
Orion's Belt: A Games Industry Podcast
On the Season 1 Finale of Orion's Belt: A Games Industry Podcast, Connor and Lance continue their Design Ingredients series by talking about legacy systems in board games through the lens of Board Game Geek's #1 board game of all time, and one of our host's favorite titles, Gloomhaven. At the end of the episode, our host's quickly recap the history of Orion's Belt and discuss their future plans.