We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter. • time-track movement around the Terrazzo • academics, training, action cards and how they interact • competitions with simultaneous reveals and odd second-place wins • character tokens as hidden points and tie-breaks • milestone challenges of Rec...
All content for Operation: Game Night is the property of Travis, Clay, & Jared and is served directly from their servers
with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter. • time-track movement around the Terrazzo • academics, training, action cards and how they interact • competitions with simultaneous reveals and odd second-place wins • character tokens as hidden points and tie-breaks • milestone challenges of Rec...
Special Ops: Drafting the Ultimate Farming Board Game
Operation: Game Night
29 minutes
2 months ago
Special Ops: Drafting the Ultimate Farming Board Game
Clay, and Jared compete in a board game draft challenge to create the ultimate farming game, each with only $30 to spend across 10 rounds of selections ranging from mechanics to designers to components. Let us know in the comments which game you would rather play! We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi! Support the show As always, come interact with us online, let us know if you have any feedback, and leave us a revi...
Operation: Game Night
We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter. • time-track movement around the Terrazzo • academics, training, action cards and how they interact • competitions with simultaneous reveals and odd second-place wins • character tokens as hidden points and tie-breaks • milestone challenges of Rec...