We share first impressions of The Hobbit: There and Back Again, a roll-and-write that blends dice drafting with a story you can feel across eight evolving chapters. From dwarf paths to riddles in the dark, we highlight why the theme lands, where solo stumbles, and how table tempo creates tension. • components, setup, and how drafting works • chapter variety and how goals change • path drawing, bread, swords, and first‑to bonuses • gollum puzzle chapter and ring scoring • storm pass risk and ...
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We share first impressions of The Hobbit: There and Back Again, a roll-and-write that blends dice drafting with a story you can feel across eight evolving chapters. From dwarf paths to riddles in the dark, we highlight why the theme lands, where solo stumbles, and how table tempo creates tension. • components, setup, and how drafting works • chapter variety and how goals change • path drawing, bread, swords, and first‑to bonuses • gollum puzzle chapter and ring scoring • storm pass risk and ...
Special Ops: 1-Year Anniversary Honorable Mentions and Memories
Operation: Game Night
30 minutes
2 months ago
Special Ops: 1-Year Anniversary Honorable Mentions and Memories
The one-year anniversary episode of Operation Game Night serves up a delightful mix of reflection, gaming enthusiasm, and genuine appreciation as Travis, Clay, and Jared look back on their podcasting journey. The trio dives into the games that almost made their coveted top 10 lists but fell just short—revealing as much about their gaming habits as their preferences. Clay opens with a candid reflection about Root, once his favorite game that slipped from his top 10 not because it lost quality...
Operation: Game Night
We share first impressions of The Hobbit: There and Back Again, a roll-and-write that blends dice drafting with a story you can feel across eight evolving chapters. From dwarf paths to riddles in the dark, we highlight why the theme lands, where solo stumbles, and how table tempo creates tension. • components, setup, and how drafting works • chapter variety and how goals change • path drawing, bread, swords, and first‑to bonuses • gollum puzzle chapter and ring scoring • storm pass risk and ...