We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter. • time-track movement around the Terrazzo • academics, training, action cards and how they interact • competitions with simultaneous reveals and odd second-place wins • character tokens as hidden points and tie-breaks • milestone challenges of Rec...
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We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter. • time-track movement around the Terrazzo • academics, training, action cards and how they interact • competitions with simultaneous reveals and odd second-place wins • character tokens as hidden points and tie-breaks • milestone challenges of Rec...
A fading crown. A table full of secrets. We’re diving into The Old King’s Crown—a heavy, heady blend of bluffing, bidding, and brutal clashes—where every season reshapes the map and every decision echoes across years. We unpack how the game’s sketchbook-fantasy art direction and sharper final production help a complex ruleset breathe, why the seasonal flow is the quiet teacher that keeps turns focused, and how a single overbid in spring can save (or sink) your endgame in year five. We map th...
Operation: Game Night
We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter. • time-track movement around the Terrazzo • academics, training, action cards and how they interact • competitions with simultaneous reveals and odd second-place wins • character tokens as hidden points and tie-breaks • milestone challenges of Rec...