We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter. • time-track movement around the Terrazzo • academics, training, action cards and how they interact • competitions with simultaneous reveals and odd second-place wins • character tokens as hidden points and tie-breaks • milestone challenges of Rec...
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We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter. • time-track movement around the Terrazzo • academics, training, action cards and how they interact • competitions with simultaneous reveals and odd second-place wins • character tokens as hidden points and tie-breaks • milestone challenges of Rec...
Sid Sackson's 1963 classic board game Acquire completely surprised us as our favorite game from the World Series of Board Gaming, offering deep economic strategy that outshines Monopoly through elegant stock market manipulation and hotel chain development. • Simple yet strategic tile placement game about building and merging hotel chains • Developed in 1963 but still feels modern and engaging in its latest 2023 edition • Players place tiles representing city blocks to create and expand hotel...
Operation: Game Night
We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter. • time-track movement around the Terrazzo • academics, training, action cards and how they interact • competitions with simultaneous reveals and odd second-place wins • character tokens as hidden points and tie-breaks • milestone challenges of Rec...