We share first impressions of The Hobbit: There and Back Again, a roll-and-write that blends dice drafting with a story you can feel across eight evolving chapters. From dwarf paths to riddles in the dark, we highlight why the theme lands, where solo stumbles, and how table tempo creates tension. • components, setup, and how drafting works • chapter variety and how goals change • path drawing, bread, swords, and first‑to bonuses • gollum puzzle chapter and ring scoring • storm pass risk and ...
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We share first impressions of The Hobbit: There and Back Again, a roll-and-write that blends dice drafting with a story you can feel across eight evolving chapters. From dwarf paths to riddles in the dark, we highlight why the theme lands, where solo stumbles, and how table tempo creates tension. • components, setup, and how drafting works • chapter variety and how goals change • path drawing, bread, swords, and first‑to bonuses • gollum puzzle chapter and ring scoring • storm pass risk and ...
Debrief: Imhotep - Strategic Boats and Blocks in Ancient Egypt
Operation: Game Night
19 minutes
2 months ago
Debrief: Imhotep - Strategic Boats and Blocks in Ancient Egypt
A deceptively simple game of ancient Egyptian construction becomes a masterclass in tactical timing and player interaction. Travis introduces Clay to Imhotep, the 2016 Phil Walker-Harding design that's earned a permanent place in board game collections worldwide. What makes this unassuming box with chunky wooden blocks so engaging? The gameplay revolves around a brilliant central mechanism: loading your stones onto ships and sailing them to different monument sites to score points. The catch...
Operation: Game Night
We share first impressions of The Hobbit: There and Back Again, a roll-and-write that blends dice drafting with a story you can feel across eight evolving chapters. From dwarf paths to riddles in the dark, we highlight why the theme lands, where solo stumbles, and how table tempo creates tension. • components, setup, and how drafting works • chapter variety and how goals change • path drawing, bread, swords, and first‑to bonuses • gollum puzzle chapter and ring scoring • storm pass risk and ...