What makes fighting games tick? Pros can tell you how to get better. Lab monsters can teach you combos. But here at Neutral Game, we're passionate about design. An interesting movelist, cool system mechanics, interesting writing, good teaching tools, compelling single player! A few mid-level fighting game friends discuss the genre, and the magic of a good fight.
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What makes fighting games tick? Pros can tell you how to get better. Lab monsters can teach you combos. But here at Neutral Game, we're passionate about design. An interesting movelist, cool system mechanics, interesting writing, good teaching tools, compelling single player! A few mid-level fighting game friends discuss the genre, and the magic of a good fight.
NOTE: This podcast was recorded before the announcement of Guilty Gear Strive's delay.
The year's most anticipated fighting game briefly opened its doors and let us inside! Miodrag is a longtime Guilty Gear fan, whereas Six runs more hot and cold on the series. This beta of the newest entry offers a LOT to love, but some structural choices that don't quite come tog
Don't forget to check out Six and Miodrag on Twitter at @sixdettmar and @mdkii respectively!
Neutral Game
What makes fighting games tick? Pros can tell you how to get better. Lab monsters can teach you combos. But here at Neutral Game, we're passionate about design. An interesting movelist, cool system mechanics, interesting writing, good teaching tools, compelling single player! A few mid-level fighting game friends discuss the genre, and the magic of a good fight.