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Min-Max: A D&D Podcast
Min-Max
5 episodes
4 days ago
Min-Max is a Dungeons and Dragons campaign set during the Age of Myth, a time immemorial when banished gods haunt the earth. Humans, elves, dwarves, and the like were created mere centuries ago. Some of the first elves and dwarves still walk the world, and the first Dragonborn and Tieflings were created in living memory by powerful magic. Of course, an Age of Myth would be incomplete without mythic heroes. That’s what this campaign is about: creating figures who will become worthy of being mythologized for the ages. For what and why they are remembered... that is the story we tell.
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Min-Max is a Dungeons and Dragons campaign set during the Age of Myth, a time immemorial when banished gods haunt the earth. Humans, elves, dwarves, and the like were created mere centuries ago. Some of the first elves and dwarves still walk the world, and the first Dragonborn and Tieflings were created in living memory by powerful magic. Of course, an Age of Myth would be incomplete without mythic heroes. That’s what this campaign is about: creating figures who will become worthy of being mythologized for the ages. For what and why they are remembered... that is the story we tell.
Show more...
Games
Leisure
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Episode 3: The Line in the Sand
Min-Max: A D&D Podcast
1 hour 10 minutes 57 seconds
4 years ago
Episode 3: The Line in the Sand

The party exits Graztis and begins to look for the Sun Elf. There are crocodile concerns, abandoned huts, and a surprise in the ruins. 

DM: Matthew

Players: Chap, Kelly, Spencer, Zoe

Editor: Chap

Music provided by Adventure Music

To learn more about Min-Max: A D&D Podcast, visit our website at minmaxpodcast.com and follow us on Instagram @minmaxdnd, Twitter @minmaxpodcast, and join the conversation on Reddit at r/minmaxpod.

Min-Max: A D&D Podcast
Min-Max is a Dungeons and Dragons campaign set during the Age of Myth, a time immemorial when banished gods haunt the earth. Humans, elves, dwarves, and the like were created mere centuries ago. Some of the first elves and dwarves still walk the world, and the first Dragonborn and Tieflings were created in living memory by powerful magic. Of course, an Age of Myth would be incomplete without mythic heroes. That’s what this campaign is about: creating figures who will become worthy of being mythologized for the ages. For what and why they are remembered... that is the story we tell.