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Min-Max: A D&D Podcast
Min-Max
5 episodes
4 days ago
Min-Max is a Dungeons and Dragons campaign set during the Age of Myth, a time immemorial when banished gods haunt the earth. Humans, elves, dwarves, and the like were created mere centuries ago. Some of the first elves and dwarves still walk the world, and the first Dragonborn and Tieflings were created in living memory by powerful magic. Of course, an Age of Myth would be incomplete without mythic heroes. That’s what this campaign is about: creating figures who will become worthy of being mythologized for the ages. For what and why they are remembered... that is the story we tell.
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Min-Max is a Dungeons and Dragons campaign set during the Age of Myth, a time immemorial when banished gods haunt the earth. Humans, elves, dwarves, and the like were created mere centuries ago. Some of the first elves and dwarves still walk the world, and the first Dragonborn and Tieflings were created in living memory by powerful magic. Of course, an Age of Myth would be incomplete without mythic heroes. That’s what this campaign is about: creating figures who will become worthy of being mythologized for the ages. For what and why they are remembered... that is the story we tell.
Show more...
Games
Leisure
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Episode 2: Enter Graztis
Min-Max: A D&D Podcast
1 hour 13 minutes 28 seconds
4 years ago
Episode 2: Enter Graztis

The city of Graztis is a land of excess, luxury, and debauchery. News from afar reaches Graztis, a conscription begins and the crew finds themselves on a scavenger hunt with almost no clues. 

DM: Matthew

Players: Chap, Kelly, Spencer, Zoe

Editor: Chap

Music provided by Adventure Music

To learn more about Min-Max: A D&D Podcast, visit our website at minmaxpodcast.com and follow us on Instagram @minmaxdnd, Twitter @minmaxpodcast, and join the conversation on Reddit at r/minmaxpod.

Min-Max: A D&D Podcast
Min-Max is a Dungeons and Dragons campaign set during the Age of Myth, a time immemorial when banished gods haunt the earth. Humans, elves, dwarves, and the like were created mere centuries ago. Some of the first elves and dwarves still walk the world, and the first Dragonborn and Tieflings were created in living memory by powerful magic. Of course, an Age of Myth would be incomplete without mythic heroes. That’s what this campaign is about: creating figures who will become worthy of being mythologized for the ages. For what and why they are remembered... that is the story we tell.