
The party is in pieces, and so is their escape plan. Half the crew has literally gone down the drain, flushing their way into a thieves' guild hidden beneath the city. The other half is in a different kind of hell—a courtroom of fiends from the first layer of Hell, presided over by a monstrous judge, a gargantuan bailiff, and a Cerberus guarding their gear. Will the party reunite and escape their fate, or will they be trapped in two separate circles of chaos?