
What if you could embark on an epic TTRPG adventure… without a group?
In this episode, DG and Finny explore Ironsworn, the award-winning solo RPG that lets you take on quests, forge bonds, and shape your own fate in a harsh, Nordic-inspired world.
We cover:
The unique mechanics behind its d6 vs 2d10 “moves” system
How your vows and momentum define your story
The incredible Oracle system that replaces a GM
Why this is perfect for solo players—and what GMs can steal from it
Plus, our honest takes on the design, mechanics, and art style.
Want a copy for yourself? head on over to https://tomkinpress.com/pages/ironsworn and download it completely for free!
Want to get in touch? Send us an email at: mastersofpenandpaper@gmail.com
Let us know what you think by leaving a rating and/or comments!
Want to join our discord? You can find us here: https://discord.gg/YkhAQtDDRz
Now - On with the show!