
In this episode, we had the pleasure of hosting Jinesha Gandhi. Jinesha has been in the gaming industry for over 9 years. She currently works as a producer at Redhill games in Helsinki and she has worked on several AAA games. Making games is her passion and profession.
What you'll listen to in this episode:
1. Minute 08:18 - "player feedback is very important for any gaming company to survive" - Jinesha shared with us and how does player feedback influence her day-to-day position.
2. Minute 10:30 - Jinesha shares with us the metrics and things they look at to create and optimize games such as market trends and technology. And once the game is released, what players like the most, monetization performance, etc.
3. Minute 14:35 - We asked Jinesha what insights bring the most value to her and she told us they always look for performance insights, specifically how smooth is the game when players start playing it. Also, how many people are encountering problems in the game. "Usually, players are very vocal about such things. They write it on the community chats, and they let the company know because the players are not going to be easy on us."
4. Minute 18:15 - Jinesha has worked in several gaming companies, both mobile and console and she shared with us what are the main differences she was seen between these 2 categories and also the way they collect and utilize player feedback.