Home
Categories
EXPLORE
True Crime
Comedy
Business
Society & Culture
Sports
Health & Fitness
Technology
About Us
Contact Us
Copyright
© 2024 PodJoint
Loading...
0:00 / 0:00
Podjoint Logo
US
Sign in

or

Don't have an account?
Sign up
Forgot password
https://is1-ssl.mzstatic.com/image/thumb/Podcasts126/v4/22/57/f2/2257f239-0294-a121-593c-26aa055565a9/mza_11947451454099153383.jpg/600x600bb.jpg
Into the Megadungeon
Benjamin Laurence
8 episodes
5 days ago
This podcast is about the tools and techniques GMs use to create and run megadungeons, entire tabletop roleplaying game campaigns where the adventuring takes place in a single giant dungeon with 100’s of rooms spread out over many levels. Why run a megadungeon campaign? How can you build a single adventure location so that it sustains excitement over more than 100 sessions? To answer these questions and many more, Ben talks to the people who know best: GMs with years of experience running amazing megadungeon campaigns.
Show more...
Games
Leisure
RSS
All content for Into the Megadungeon is the property of Benjamin Laurence and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
This podcast is about the tools and techniques GMs use to create and run megadungeons, entire tabletop roleplaying game campaigns where the adventuring takes place in a single giant dungeon with 100’s of rooms spread out over many levels. Why run a megadungeon campaign? How can you build a single adventure location so that it sustains excitement over more than 100 sessions? To answer these questions and many more, Ben talks to the people who know best: GMs with years of experience running amazing megadungeon campaigns.
Show more...
Games
Leisure
https://d3t3ozftmdmh3i.cloudfront.net/staging/podcast_uploaded_episode/36411769/36411769-1698638464192-75588aecffb44.jpg
Literally Possessed by a Demon
Into the Megadungeon
47 minutes 59 seconds
1 year ago
Literally Possessed by a Demon

In this special Halloween episode, Ben takes us Into the Megadungeon to interview Miranda Elkins about her Nightwick Abbey campaign--a dungeon literally possessed by a demon. They talk about the secrets of successful restocking, the importance of theme, and how to use geomorphs to craft your dungeon map. They also talk about how to run a horror themed dungeon by externalizing psychology and making metaphor literal.

For access to the full geomorphs for levels 1-3 of Nightwick Abbey, and much more, visit the In Places Deep Patreon here.

Check out Miranda's longrunning blog In Places Deep here.

You can find more extensive reader's note, as always, on my substack, Missives from Beyond the Veil of Sleep here.

You can find a transcript of the interview here.

Music for the episode is "Sticks and Stones" by Samuel Peter Davies, and "The Horror Inside" by Eric Harper.

Into the Megadungeon
This podcast is about the tools and techniques GMs use to create and run megadungeons, entire tabletop roleplaying game campaigns where the adventuring takes place in a single giant dungeon with 100’s of rooms spread out over many levels. Why run a megadungeon campaign? How can you build a single adventure location so that it sustains excitement over more than 100 sessions? To answer these questions and many more, Ben talks to the people who know best: GMs with years of experience running amazing megadungeon campaigns.