
I spent an hour talking to Johan Peitz about how he made games such as Hellgineers and Orb of Aeternum. He is well known for his creative PICO-8 games. A big chunk of the episode is about how the restrictions of PICO-8 affects his work. Johan's games on Steam: https://store.steampowered.com/developer/apskeppet Johan's games on itch: https://johanpeitz.itch.io/ Derek Yu's blog about how to finish games: https://www.derekyu.com/makegames/