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Each episode I interview and profile various independent game developers, so that we can get a peek behind the curtain and see how the magic is made.
On the first episode of the Indie Dev Podcast, I interview Samantha Kalaman of Timbre Interactive. Follow along as she illustrates how she got her start by working with Unity in Denmark, before returning to her hometown of Seattle to take a job at Amazon. All the while she kept her dream project alive, and has finally brought Sentris to Kickstarter.
Kickstarter – Sentris
Timbre Interactive
http://samanthakalman.com
@samanthazero
http://sentrisgame.com
http://facebook.com/SentrisGame
Indie Dev Podcast
Each episode I interview and profile various independent game developers, so that we can get a peek behind the curtain and see how the magic is made.