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Each episode I interview and profile various independent game developers, so that we can get a peek behind the curtain and see how the magic is made.
Illyriad-Games
Listen to the podcast.
Illyriad (ih-lih-re-ad) Games is an independent studio based across three continents. Realizing that WebGL isn't just a pipe dream, they've built their latest game on it. Their lcurrent title, Age of Ascent, is built on a custom WebGL engine, and is using Azure as a backend, with the ability to scale to 50k+ concurrent users.
Joining me tonight are CTO, Ben Adams, and CEO, James Niesewand. We discuss what it's like to manage a small team of developers across 3 continents, the importance of managing every last bit of processing power, when it comes to a game that scales to this size, and performance implications across browsers.
ageofascent.com
@Ben_A_Adams
@Jniesewand
Technical Whitepaper from Microsoft
Benjamin Briggs
All music is courtesy of Benjamin Briggs.
Intro / Outro: Diddy Kong Racing – Hi There! (Lobby)
http://benjaminbriggs.bandcamp.com/
https://www.facebook.com/bbriggsmusic
Indie Dev Podcast
Each episode I interview and profile various independent game developers, so that we can get a peek behind the curtain and see how the magic is made.