
🎮🎙️ From consulting to programming, design, narrative, and more, tune in as we are joined by the talented Anna Högberg Jenelius 🌟, a jack of all trades in the games industry! 🕹️👾 Hear all about how she co-founded Link In Bar, her very own game studio, Valiant Game Studio 🎲🎨, and how she is now working on not only one but two games 🎉🎮 soon to be released! 🚀🌈
Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message
Your Hosts and Guest, and Their Games
Chapters
00:00 Episode Intro
00:56 Introducing Our Guest
01:52 How Anna Splits Her Time
03:48 Does It Feel Like Consulting Distracts From Your Own Projects?
05:01 How Did Anna Get Into the Games Industry?
06:16 How Link In Bar Started
09:52 What Is the Purpose of Link In Bar?
10:57 How Did Anna Start Her Own Business?
13:19 What Software Does Anna Use?
14:55 How Did Anna Learn Unity?
15:41 How Do You Get to the Finish Line With Your Projects?
20:04 Work-Life Balance
22:41 The Journey of Creating 'KreatureKind'
26:19 The Influence of Marketing and Budget on Game Development
31:29 Reaching Your Target Audience
35:55 How Do You Learn Marketing?
39:10 Surviving and Making It Big as an Indie Dev
41:15 Does a Game Have To Be Completely Unique To Succeed?
48:12 The Writing Process and Worldbuilding for Games
52:23 Gameplay Is King
58:29 Which Field Does Anna Like the Most in Game Development?
59:55 The Day in the Life of a Game Developer
01:02:35 Episode Outro
Credit for background video of Pendula Swing gameplay goes to WiX GaminG - https://www.youtube.com/watch?v=XUejpSri_7U.
Get all the links and the transcript for this episode right here: https://medium.com/@ottowretling/house-of-games-58-valiant-game-studios-link-in-bar-b626813a2400