How many puffs does it take to get to the center of a brilliant idea? Find out how you can worldbuild for your tabletop roleplay sessions with Takoda and Ross, one a clever player-main and one a seasoned GM. Join us as we indulge in the halfling's leaf and create outlandish settings and scenarios for you to embellish freely
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How many puffs does it take to get to the center of a brilliant idea? Find out how you can worldbuild for your tabletop roleplay sessions with Takoda and Ross, one a clever player-main and one a seasoned GM. Join us as we indulge in the halfling's leaf and create outlandish settings and scenarios for you to embellish freely
There needs to be trouble brewing in the land of magic, and who better than a magic item merchant? Takoda and I develop the grievous background for a budding villain to be!
High Knights: Worldbuilding Behind The Blunt
How many puffs does it take to get to the center of a brilliant idea? Find out how you can worldbuild for your tabletop roleplay sessions with Takoda and Ross, one a clever player-main and one a seasoned GM. Join us as we indulge in the halfling's leaf and create outlandish settings and scenarios for you to embellish freely