We explore haunted energy—compare mind versus environmental inputs, examine case studies from Amityville to Egerton Bond and the Dimmick Box, unpack sensory reactions, stone‑tape theory, and tech‑based detection ideas.
We explore the intro of Be Yourself at Work, comparing human and AI 'programming,' debate authenticity, reprogramming inner narratives, Outward Bound daydreams, song swaps, and what belonging and boundaries mean.
We dive into the Bay Bridge’s overlooked engineering — massive caissons, a 63,600 yd³ anchorage, pneumatic "diving bell" construction, drilling to bedrock, decompression dangers, the aqualung origin, plus playful Golden Gate rivalry.
We map a future where synthetic video floods the web, forecast adoption ratios, probe ripples—from journalism and whistleblowers to memory, trust, law, and mental health—and sketch 500‑year archival collapse.
We unpack game theory—prisoner’s dilemma, stag hunt, Nash equilibrium—then trace strategy’s lineage from Sun Tzu through Machiavelli, Musashi and Clausewitz, and probe culture, psychology, and modern power plays.
We troubleshoot building a web app that finds library "suggest a purchase" links, comparing Google search heuristics, IMLS CSV lookup, fuzzy matching, geocoding/Haversine distance, spatial indexing, and vetting results.
We pick obscure days, slip into characters—from Anders at a 1904 Norwegian telegraph, to Calista in Alexandria, to Ameena in 14th‑century Timbuktu—sensory details and surprising encounters and quiet discoveries unfold.
We set the scene in Kathmandu and trace the Sept 4–12 uprising—from a social‑media ban and a ₹14 billion airport embezzlement to deadly police crackdowns, the storming of the government complex, and an interim transition.
We brainstorm practical, low-friction tools to get Claude Silver’s Be Yourself at Work into libraries—building playful landing pages, ISBN request widgets, reverse-proxy branding, school‑library templates, and outreach strategies.
We brainstorm a grassroots book launch: build a city-to-library purchase-request tool, a one-pin reader map with optional notes, and a future-self time-capsule email—covering tech, costs, moderation, and rollout.
We dig through a 459‑page dossier, unpack Act One beat‑by‑beat: Adrian’s quiet collapse via scopolamine‑laced clay, Victor’s revenge, the cats’ intuition, and Olivia’s shattering low that ignites her arc.
We trace Derpy's roots in Korean folk tiger art, compare East Asian tiger myths, and walk step-by-step through building a derpy K-pop mascot head — foam, batting, fur, ears.
We explore how AR reshapes communication: safe activist meetings and drone projections, empathy-building virtual dinners and double-dates, cross-cultural exchanges, translation aids, the tricky new norms around personal space, trolling.
We recap and sharpen Act One: plotting an antagonist systematically isolating a father, the detective cats notice, Lily drifts closer, and Olivia’s homecoming solo collapses—ending with her stranded in the rain.
We set the scene for May 1940, unpack why Germans chose Ardennes, trace five-day Panzer blitz from Sedan to Dunkirk, expose missed reconnaissance, soldier vignettes, and lessons on flawed assumptions.
We map a fictional 2024–28 arc: President Mitchell Harper leverages tech partnerships, contractors, and a staged or plausible cyber crisis to normalize emergency powers while we groom Caroline as continuity successor.
The origins of digital workflow automation, using it as a back-end engine, and learning through real world examples.
We sink deep into the world of Japanese vengeful spirits spawned from horrible acts of cruelty.
What makes an oak an oak, what a drip line is, how to pick a mulch & much much more.
Inflation, bread lines and a crumbling economy... perfect opportunity for a coup.