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Health Points : Health Gamification
Health Points
47 episodes
3 months ago
Putting leading researchers, designers, thinkers and business leaders behind the mic to talk all things Health Gamification - with co-hosts Ben Wilkins and Pete Baikins
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Technology
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All content for Health Points : Health Gamification is the property of Health Points and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Putting leading researchers, designers, thinkers and business leaders behind the mic to talk all things Health Gamification - with co-hosts Ben Wilkins and Pete Baikins
Show more...
Technology
https://is1-ssl.mzstatic.com/image/thumb/Podcasts125/v4/81/40/cc/8140cc16-d357-6f0e-64a5-fd6e7002ca6a/mza_1389803635480506859.png/600x600bb.jpg
S3E1: Dr. Alexander Fanaroff<>Gamification and Financial Incentives, Motivating More Movement for Healthy Hearts
Health Points : Health Gamification
39 minutes
8 months ago
S3E1: Dr. Alexander Fanaroff<>Gamification and Financial Incentives, Motivating More Movement for Healthy Hearts
We're back! Series 3 of Health Points is here.    To kick off Series 3, we have an exceptional episode with Dr. Alexander Fanaroff, Assistant Professor of Medicine at the University of Pennsylvania.  In this episode, we talk through Alexander's pioneering and insightful study: The Effect of Gamification, Financial Incentives, or Both to Increase Physical Activity Among Patients at High Risk of Cardiovascular Events: The BE ACTIVE Randomised Contrlled Trial.  Alexander is a medical doctor of interventional cardiology and Assistant Professor of Medicine in the Division of Cardiology at the University of Pennsylvania. He has a specific interest in increasing physical activity in patients with cardiovascular disease, with a keen interest in the role of gamification to achieve this.  In this episode, we explore: The benefits of physical activity for people living with cardiovascular disease, with benefits far outweighing the risks The BE ACTIVE study highlights the role of gamification, financial incentives or both to overcome the motivational barriers for people living with a health condition to move more.  And that self-setting goals and being accountable to the reaching goals (to ones self and to others) works.    https://www.ahajournals.org/doi/10.1161/CIRCULATIONAHA.124.069531 https://www.pennmedicine.org/providers/profile/alexander-fanaroff
Health Points : Health Gamification
Putting leading researchers, designers, thinkers and business leaders behind the mic to talk all things Health Gamification - with co-hosts Ben Wilkins and Pete Baikins