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Gaming Tech Brief By HackerNoon
HackerNoon
136 episodes
1 month ago
Learn the latest gaming updates in the tech world.
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Video Games
Technology,
Leisure
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All content for Gaming Tech Brief By HackerNoon is the property of HackerNoon and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Learn the latest gaming updates in the tech world.
Show more...
Video Games
Technology,
Leisure
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Pedaling Towards the Future: The Gamified Indoor Cycling Landscape
Gaming Tech Brief By HackerNoon
7 minutes
1 year ago
Pedaling Towards the Future: The Gamified Indoor Cycling Landscape

This story was originally published on HackerNoon at: https://hackernoon.com/pedaling-towards-the-future-the-gamified-indoor-cycling-landscape.
Discover the magic of gamified indoor cycling! From smart trainers to VR, we explore this booming fitness-tech fusion. ๐Ÿšดโ€โ™‚๏ธ๐Ÿ’ก๐ŸŽฎ
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #gamification, #virtual-cycling, #gamified-indoor-cycling, #sports-tech, #interactive-workouts, #fitness-gaming, #indoor-cycling-platforms, #cycling-technology, and more.

This story was written by: @kostik. Learn more about this writer by checking @kostik's about page, and for more stories, please visit hackernoon.com.

The first real attempt to create gamified indoor cycling came from the game company Atari in 1982. However, the actual rise of gamified indoor cycling didn't occur until 30 years later, thanks to advances in cycling technology. Today, indoor cycling platforms have millions of users and serve as major sponsors for real-world professional cycling events and teams.

Gaming Tech Brief By HackerNoon
Learn the latest gaming updates in the tech world.