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Gaming Tech Brief By HackerNoon
HackerNoon
136 episodes
1 month ago
Learn the latest gaming updates in the tech world.
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Video Games
Technology,
Leisure
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All content for Gaming Tech Brief By HackerNoon is the property of HackerNoon and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Learn the latest gaming updates in the tech world.
Show more...
Video Games
Technology,
Leisure
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Enhancing Learning with Gamified Instruction: Overview of PING System and Gridlock
Gaming Tech Brief By HackerNoon
5 minutes
1 year ago
Enhancing Learning with Gamified Instruction: Overview of PING System and Gridlock

This story was originally published on HackerNoon at: https://hackernoon.com/enhancing-learning-with-gamified-instruction-overview-of-ping-system-and-gridlock.
This paper explores Gridlock, a game with personalized learning for early engineering students, enhancing engagement and educational efficacy through AI.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #gamification, #personalized-learning, #games, #intelligent-tutoring-systems, #educational-technology, #ai-in-education, #engineering-education, #student-engagement, and more.

This story was written by: @gamifications. Learn more about this writer by checking @gamifications's about page, and for more stories, please visit hackernoon.com.

The PING system is designed as a modular intelligent tutoring system (ITS) that can be integrated with any serious game. Gridlock is a game that has been iteratively redesigned and improved over the past several years. The data are fed into a set of reinforcement learning agents, each of which is trained to support a student on a specific content block 12.

Gaming Tech Brief By HackerNoon
Learn the latest gaming updates in the tech world.