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Games as a Podcast
Chris and Ethan
20 episodes
1 month ago
From the SEGA Nomad to the Virtual Boy, gaming history is littered with devices that stumbled at launch but paved the way for the future. In this episode, we dive into the tech that was “half-baked but ahead of its time” - motion controls before Wii, VR before Oculus, cloud gaming before Stadia. We share stories of quirky peripherals, failed handhelds, and bold experiments from SEGA, Nintendo, and more. Sometimes failures, sometimes forgotten gems, these experiments helped shape how and where...
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Video Games
Business,
Leisure
RSS
All content for Games as a Podcast is the property of Chris and Ethan and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
From the SEGA Nomad to the Virtual Boy, gaming history is littered with devices that stumbled at launch but paved the way for the future. In this episode, we dive into the tech that was “half-baked but ahead of its time” - motion controls before Wii, VR before Oculus, cloud gaming before Stadia. We share stories of quirky peripherals, failed handhelds, and bold experiments from SEGA, Nintendo, and more. Sometimes failures, sometimes forgotten gems, these experiments helped shape how and where...
Show more...
Video Games
Business,
Leisure
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Switch, Steam Deck & Beyond: Playing Anywhere
Games as a Podcast
50 minutes
4 months ago
Switch, Steam Deck & Beyond: Playing Anywhere
Chris and Ethan dive deep into the world of portable gaming, from handheld consoles like the Nintendo Switch and Steam Deck to mobile gaming. They explore the challenges of adapting AAA games to touch screens to the rise of free-to-play models and discuss the appeal console-quality titles on the go.
Games as a Podcast
From the SEGA Nomad to the Virtual Boy, gaming history is littered with devices that stumbled at launch but paved the way for the future. In this episode, we dive into the tech that was “half-baked but ahead of its time” - motion controls before Wii, VR before Oculus, cloud gaming before Stadia. We share stories of quirky peripherals, failed handhelds, and bold experiments from SEGA, Nintendo, and more. Sometimes failures, sometimes forgotten gems, these experiments helped shape how and where...