From the SEGA Nomad to the Virtual Boy, gaming history is littered with devices that stumbled at launch but paved the way for the future. In this episode, we dive into the tech that was “half-baked but ahead of its time” - motion controls before Wii, VR before Oculus, cloud gaming before Stadia. We share stories of quirky peripherals, failed handhelds, and bold experiments from SEGA, Nintendo, and more. Sometimes failures, sometimes forgotten gems, these experiments helped shape how and where...
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From the SEGA Nomad to the Virtual Boy, gaming history is littered with devices that stumbled at launch but paved the way for the future. In this episode, we dive into the tech that was “half-baked but ahead of its time” - motion controls before Wii, VR before Oculus, cloud gaming before Stadia. We share stories of quirky peripherals, failed handhelds, and bold experiments from SEGA, Nintendo, and more. Sometimes failures, sometimes forgotten gems, these experiments helped shape how and where...
We sit down with Klay Vorlick to explore the cross-cultural complexities of game development and publishing. Klay shares stories from his time at SEGA and Sony, diving into what it was like helping bring Japanese titles like Panzer Dragoon Orta and Skies of Arcadia to Western audiences. We talk about the surprising challenges of working with Japanese developers while based in the US, what it means to be Japanese-speaking in an American office, and how principles of design can clash across ter...
Games as a Podcast
From the SEGA Nomad to the Virtual Boy, gaming history is littered with devices that stumbled at launch but paved the way for the future. In this episode, we dive into the tech that was “half-baked but ahead of its time” - motion controls before Wii, VR before Oculus, cloud gaming before Stadia. We share stories of quirky peripherals, failed handhelds, and bold experiments from SEGA, Nintendo, and more. Sometimes failures, sometimes forgotten gems, these experiments helped shape how and where...