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Games as a Podcast
Chris and Ethan
20 episodes
1 month ago
From the SEGA Nomad to the Virtual Boy, gaming history is littered with devices that stumbled at launch but paved the way for the future. In this episode, we dive into the tech that was “half-baked but ahead of its time” - motion controls before Wii, VR before Oculus, cloud gaming before Stadia. We share stories of quirky peripherals, failed handhelds, and bold experiments from SEGA, Nintendo, and more. Sometimes failures, sometimes forgotten gems, these experiments helped shape how and where...
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Video Games
Business,
Leisure
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All content for Games as a Podcast is the property of Chris and Ethan and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
From the SEGA Nomad to the Virtual Boy, gaming history is littered with devices that stumbled at launch but paved the way for the future. In this episode, we dive into the tech that was “half-baked but ahead of its time” - motion controls before Wii, VR before Oculus, cloud gaming before Stadia. We share stories of quirky peripherals, failed handhelds, and bold experiments from SEGA, Nintendo, and more. Sometimes failures, sometimes forgotten gems, these experiments helped shape how and where...
Show more...
Video Games
Business,
Leisure
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Immersed in VR: Games, Challenges, and Possibilities
Games as a Podcast
1 hour 2 minutes
3 months ago
Immersed in VR: Games, Challenges, and Possibilities
(This episode was recorded in October 2024) VR veteran David Jagneaux joins the podcast to talk all things virtual reality—what’s working, what’s not, and where we go next. From design hurdles like motion sickness to the thrill of immersive worldbuilding, it’s a look at a medium still discovering its full potential.
Games as a Podcast
From the SEGA Nomad to the Virtual Boy, gaming history is littered with devices that stumbled at launch but paved the way for the future. In this episode, we dive into the tech that was “half-baked but ahead of its time” - motion controls before Wii, VR before Oculus, cloud gaming before Stadia. We share stories of quirky peripherals, failed handhelds, and bold experiments from SEGA, Nintendo, and more. Sometimes failures, sometimes forgotten gems, these experiments helped shape how and where...