In this episode Nate and Samantha set out to recap and wrap up our summer series on games, childhood, and nostalgia, and end up…somewhere else. We cover all the deep questions, like, “Does nostalgia have to be melancholic?”; “Are console generations a marketing lie, just like other generational divides?”; “Do any of us leave childhood unscathed?”; and, “Isn’t Assassin’s Creed just Sly Cooper and the Thievius Raccoons?”
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In this episode Nate and Samantha set out to recap and wrap up our summer series on games, childhood, and nostalgia, and end up…somewhere else. We cover all the deep questions, like, “Does nostalgia have to be melancholic?”; “Are console generations a marketing lie, just like other generational divides?”; “Do any of us leave childhood unscathed?”; and, “Isn’t Assassin’s Creed just Sly Cooper and the Thievius Raccoons?”
The Gamers with Glasses Show, Episode 25: Super Blast
Gamers with Glasses Podcast
1 hour 32 minutes 1 second
2 years ago
The Gamers with Glasses Show, Episode 25: Super Blast
In a blast from the past (and by that, we mean early 2023), this episode of the Gamers with Glasses Show features Don as he delights in the pure semiotics of Akka Arrh. Christian plays Season, “non-dystopian, post-apocalyptic bicycle scrapbook game” in which anxiety over the future doesn’t necessarily have to mean panic. We talk about Dredge and reminisce on fishing minigames of times gone by, because fishing is golf.
We offer some predictions about what Tears of the Kingdom will be like, because it wasn’t out yet. All our predictions were 100% correct, of course. Roger talks Dead Cells and Castlevania, Nate complains about the Unbearable Lightness of Mario, and we all get to share our favorite long falls in video games. Don wins the podcast: “If Cuphead and Flamehead got together, they could make Crème-brûlée-head.”
Gamers with Glasses Podcast
In this episode Nate and Samantha set out to recap and wrap up our summer series on games, childhood, and nostalgia, and end up…somewhere else. We cover all the deep questions, like, “Does nostalgia have to be melancholic?”; “Are console generations a marketing lie, just like other generational divides?”; “Do any of us leave childhood unscathed?”; and, “Isn’t Assassin’s Creed just Sly Cooper and the Thievius Raccoons?”