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Game Jam
Max Albert
7 episodes
5 days ago
Gaming has become the world's most valuable entertainment industry, eclipsing movies and music combined. That's why we're launching "Game Jam," where we're reinventing how the gaming industry discovers and develops the next generation of innovation. Gaming has evolved from niche hobby to cultural cornerstone. It's now the primary stress relief outlet for millions. Yet while the industry's dominance is clear, what fascinates us most are the unexpected ways technology is reshaping not just how we play games, but how we connect, create, and express ourselves through them.
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Technology
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Gaming has become the world's most valuable entertainment industry, eclipsing movies and music combined. That's why we're launching "Game Jam," where we're reinventing how the gaming industry discovers and develops the next generation of innovation. Gaming has evolved from niche hobby to cultural cornerstone. It's now the primary stress relief outlet for millions. Yet while the industry's dominance is clear, what fascinates us most are the unexpected ways technology is reshaping not just how we play games, but how we connect, create, and express ourselves through them.
Show more...
Technology
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The Publishing Industry Is Broken. Here’s How We Fix It. With Ben Kvalo of Midwest Games
Game Jam
55 minutes 46 seconds
6 months ago
The Publishing Industry Is Broken. Here’s How We Fix It. With Ben Kvalo of Midwest Games

Is the future of game publishing being built in the Midwest?


In this episode, Game Jam host Max Albert sits down with Ben Kvalo, founder of Midwest Games and former Netflix Games executive, for one of the most honest, insightful, and eye-opening conversations about the state of game publishing today.


Ben is not just building a new publisher. He’s rebuilding the entire model—with a developer-first approach, a new monetization structure, and a commitment to supporting talent in underrepresented regions like the Midwest.


This episode covers it all:


  • Why 1.74% of games are earning 90% of the revenue


  • How most publishers are still stuck in a broken, extractive model


  • What “shadow publishing” is and why it might be the future


  • Why Netflix Games is really about retention, not content


  • And what it means to build sustainable infrastructure for indies in 2025 and beyond


Whether you’re an indie dev, investor, publisher, or just someone who cares about the future of gaming—you do not want to miss this conversation.


Topics Covered:


00:00 – GDC, VIP sightings, and post-conference chaos


03:00 – Why the games industry still exploits developers


06:00 – How game publishing is becoming more like indie film


09:00 – Ben’s process for evaluating games at Midwest


14:00 – What makes a game commercially viable


17:00 – Shocking revenue stats: publishers vs. everyone else


20:00 – Inside Netflix Games: retention, IP strategy, and churn


26:00 – Why gaming needs better curation platforms


33:00 – The rise of Shadow Publishing


40:00 – Building a sustainable publishing model for 2025


44:00 – Overrated vs. underrated: AI art, live service, UGC


50:00 – Publishing in the Midwest and funding overlooked talent

Game Jam
Gaming has become the world's most valuable entertainment industry, eclipsing movies and music combined. That's why we're launching "Game Jam," where we're reinventing how the gaming industry discovers and develops the next generation of innovation. Gaming has evolved from niche hobby to cultural cornerstone. It's now the primary stress relief outlet for millions. Yet while the industry's dominance is clear, what fascinates us most are the unexpected ways technology is reshaping not just how we play games, but how we connect, create, and express ourselves through them.