Studying what makes something fun... for fun. Interviews from video game developers, storytellers and entertainers to get to the bottom of what "fun" is and with the hope that it'll be some inspiration for beginner or veteran game designers.
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Studying what makes something fun... for fun. Interviews from video game developers, storytellers and entertainers to get to the bottom of what "fun" is and with the hope that it'll be some inspiration for beginner or veteran game designers.
Jonny talks about starting out in the game industry as a game tester, going to school for game art and design, his time working at Machinima and about his new Kickstarter campaign. Before that I give a couple of tips on game development and how to balance slow and fast gameplay as well give tips on building tension versus boring your audience. Check out and support Jonny Rice’s Kickstarter campaign: Lovecraft Kickstarter Scott Rogers just released a brand new comic, check it out here: Mighty Bedbug I released a kids book I co-wrote with my brother, check it out! My Fish Farted I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE!
Game Design w/ Joe Method
Studying what makes something fun... for fun. Interviews from video game developers, storytellers and entertainers to get to the bottom of what "fun" is and with the hope that it'll be some inspiration for beginner or veteran game designers.