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Game Design w/ Joe Method
Joe.Method
25 episodes
7 months ago
Studying what makes something fun... for fun. Interviews from video game developers, storytellers and entertainers to get to the bottom of what "fun" is and with the hope that it'll be some inspiration for beginner or veteran game designers.
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Video Games
Arts,
Education,
Society & Culture,
Design,
Philosophy
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All content for Game Design w/ Joe Method is the property of Joe.Method and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Studying what makes something fun... for fun. Interviews from video game developers, storytellers and entertainers to get to the bottom of what "fun" is and with the hope that it'll be some inspiration for beginner or veteran game designers.
Show more...
Video Games
Arts,
Education,
Society & Culture,
Design,
Philosophy
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Episode 28 – Lovecraft Creator, Jonny Rice
Game Design w/ Joe Method
12 years ago
Episode 28 – Lovecraft Creator, Jonny Rice
Jonny talks about starting out in the game industry as a game tester, going to school for game art and design, his time working at Machinima and about his new Kickstarter campaign. Before that I give a couple of tips on game development and how to balance slow and fast gameplay as well give tips on building tension versus boring your audience. Check out and support Jonny Rice’s Kickstarter campaign: Lovecraft Kickstarter Scott Rogers just released a brand new comic, check it out here: Mighty Bedbug I released a kids book I co-wrote with my brother, check it out! My Fish Farted I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE!
Game Design w/ Joe Method
Studying what makes something fun... for fun. Interviews from video game developers, storytellers and entertainers to get to the bottom of what "fun" is and with the hope that it'll be some inspiration for beginner or veteran game designers.