Studying what makes something fun... for fun. Interviews from video game developers, storytellers and entertainers to get to the bottom of what "fun" is and with the hope that it'll be some inspiration for beginner or veteran game designers.
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Studying what makes something fun... for fun. Interviews from video game developers, storytellers and entertainers to get to the bottom of what "fun" is and with the hope that it'll be some inspiration for beginner or veteran game designers.
Episode 19 - Character Artist/2D Animator, Wellington Rawls
Game Design w/ Joe Method
13 years ago
Episode 19 - Character Artist/2D Animator, Wellington Rawls
This episode is mostly a post mortem for a game Wellington and I worked on called Booga Booga! For Facebook. I talk about what worked, what didn’t work and what I learned developing this game. Wellington talks about making all assets from characters and environments to user interface and particle effects. I started a firstgiving page for Child’s Play Charity. Donate anything you can give if you feel inclined to do so. I give all donators a shout out on my podcast! DONATE HERE!
Game Design w/ Joe Method
Studying what makes something fun... for fun. Interviews from video game developers, storytellers and entertainers to get to the bottom of what "fun" is and with the hope that it'll be some inspiration for beginner or veteran game designers.