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Game Design Unboxed: Inspiration to Publication
Danielle Reynolds
128 episodes
5 days ago
Game Design Unboxed features interviews with tabletop game designers on specific games or series of games they have created. Listeners will learn where the initial idea for the game came from, how the game developed over time and where the game is now after being published.
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Games
Leisure
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All content for Game Design Unboxed: Inspiration to Publication is the property of Danielle Reynolds and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Game Design Unboxed features interviews with tabletop game designers on specific games or series of games they have created. Listeners will learn where the initial idea for the game came from, how the game developed over time and where the game is now after being published.
Show more...
Games
Leisure
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GDU 120 - CHEW
Game Design Unboxed: Inspiration to Publication
50 minutes 36 seconds
3 months ago
GDU 120 - CHEW
In episode 120 of Game Design Unboxed: Inspiration to Publication we talk with Pete Petrusha of Imagining Games about adapting the Eisner award-winning Image comic series, CHEW, into a Forged in the Dark foodie crime drama TTRPG! They discuss several delicious topics including the concept of meeting needs and answering questions with your game designs (what’s something I can play in the hallway with my friends at PAX right now?), obtaining the rights to use ALL the art from the entirety of the comic, incorporating an IP into an RPG - in this case, adapting and building within a pre-existing RPG system to make unique mechanics for the theme - winning an ENNIE award, and more. So take a breather from our clucked up world for a second and listen to some fantastic food for thought! Featuring:  Pete Petrusha - Guest Danielle Reynolds - Host
Game Design Unboxed: Inspiration to Publication
Game Design Unboxed features interviews with tabletop game designers on specific games or series of games they have created. Listeners will learn where the initial idea for the game came from, how the game developed over time and where the game is now after being published.