Home
Categories
EXPLORE
True Crime
Comedy
Society & Culture
Business
Sports
History
TV & Film
About Us
Contact Us
Copyright
© 2024 PodJoint
00:00 / 00:00
Sign in

or

Don't have an account?
Sign up
Forgot password
https://is1-ssl.mzstatic.com/image/thumb/Podcasts125/v4/18/b2/e3/18b2e3b4-589f-425b-2263-ca1f01469364/mza_2783837366203957545.jpg/600x600bb.jpg
Game Audio Hour
Team GAH
72 episodes
4 days ago
A podcast that features a varied cohort conversing regularly about game audio since 2014! Ideas, techniques, secrets, opinions, and all the miscellany you can fathom related to the world of sound design and music production for video games.
Show more...
Video Games
Leisure
RSS
All content for Game Audio Hour is the property of Team GAH and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
A podcast that features a varied cohort conversing regularly about game audio since 2014! Ideas, techniques, secrets, opinions, and all the miscellany you can fathom related to the world of sound design and music production for video games.
Show more...
Video Games
Leisure
https://d3t3ozftmdmh3i.cloudfront.net/production/podcast_uploaded_nologo/14855235/14855235-1626361863683-f79d4289454c7.jpg
Ep. 266 - Yokohama Conference Log
Game Audio Hour
1 hour 6 minutes
1 year ago
Ep. 266 - Yokohama Conference Log

Vince returns from Japan (again?!) to describe what he saw at the CEDEC conference and chat a bit about his talk, Mike looks back with some fondness at 3+ decades of Finale's impact on the music writing scene, and the two make some decisions for their absentee cohort on what his role will be on their group trip abroad.

Other notable mentions include:

Ted Lasso (Score by Marcus Mumford and Tom Howe)
A Haunting In Venice (Score by Hildur Guðnadóttir)

Featuring: Michael Gordon Shapiro and Vincent Diamante

Recorded August 30, 2024

Game Audio Hour
A podcast that features a varied cohort conversing regularly about game audio since 2014! Ideas, techniques, secrets, opinions, and all the miscellany you can fathom related to the world of sound design and music production for video games.