
Most indie developers think getting featured on IGN or Game Trailers is like winning the lottery - reserved for studios with massive marketing budgets. But what if I told you there's an 80% success rate method that most devs don't know about?Chapters:00:00 Why Most Devs Watch Trailers Wrong02:15 The Correct Order for Game Announcement Assets04:30 Steam Page & Key Art Requirements06:45 The 80% Success Rate Method for Game Trailers08:20 Why Timing Beats EverythingIn this clip from my conversation with Robby Bisschop from Pirate PR, you'll discover the exact process he uses to consistently land his clients' games on major outlets like IGN, GameSpot, and Game Trailers. Robby reveals why most indie developers approach game announcements completely backwards and shares his proven three-step strategy that has helped dozens of indie games break through the noise.🎯 Want the complete strategy? Watch the full episode here: https://youtu.be/cVr6YDqLlDc📋 Free Press Kit Template: https://piratepr.com/treasure-trove/build-a-press-kit-for-your-game-with-our-notion-template/🔗 Connect with Robby:Website: https://piratepr.com/Twitter/X: https://twitter.com/PiratePRLinkedIn: https://www.linkedin.com/in/robby-bisschop/📧 Join the FCI Newsletter: http://freakingcoolindies.com/subscribeIf this helped you understand game announcements better, hit that like button and subscribe for more actionable indie game marketing advice!