Welcome to Founder’s Quest, a podcast about different individual’s journey of founding a game studio.
Our conversations are focused on the founder’s journey for startup game studios, learning more about what it took for different folks to make the jump into their own company and what they’ve learned along the way. We’ll end up talking to founders at all different stages of their journey, what advice they’d have for others going on that path, and how they support themselves along the way.
All content for Founder’s Quest is the property of Game Founder Support Community and is served directly from their servers
with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Welcome to Founder’s Quest, a podcast about different individual’s journey of founding a game studio.
Our conversations are focused on the founder’s journey for startup game studios, learning more about what it took for different folks to make the jump into their own company and what they’ve learned along the way. We’ll end up talking to founders at all different stages of their journey, what advice they’d have for others going on that path, and how they support themselves along the way.
Today we’re talking with Jon Selin of Low Drag Labs. Jon shares his journey of moving away from mobile games back to his first love of mmo-like multiplayer experiences, and taking the leap into a fully bootstrapped dev team. For awhile, Low Drag was a solo effort, now its a duo, and Jon talks about that journey and how it compares to the idyllicized zeitgeist version of solo development.
I found Jon’s reflections on the industry, the journey, and startup life really great to dig into. And behind the scenes, I’m also a huge fan of what they’re working on so it was great to hear how Jon got there. It’s a great conversation, let’s jump in.
Founder’s Quest
Welcome to Founder’s Quest, a podcast about different individual’s journey of founding a game studio.
Our conversations are focused on the founder’s journey for startup game studios, learning more about what it took for different folks to make the jump into their own company and what they’ve learned along the way. We’ll end up talking to founders at all different stages of their journey, what advice they’d have for others going on that path, and how they support themselves along the way.