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Experience Points
Dave Eng, EdD
150 episodes
2 days ago
Designing the Core Dynamics Today, we’re diving deep into a concept that sits right at the heart of game design: core dynamics. What makes a game engaging? Why do some games pull us in and keep us coming back? It’s not just the artwork or the theme. It's not even the mechanics alone. It’s something deeper. It’s the dynamic that drives player action, interaction, and emotion. Today’s episode is all about identifying, designing, and testing core dynamics. Whether you're a designer, educator, or...
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Education
Leisure,
Video Games,
Science
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All content for Experience Points is the property of Dave Eng, EdD and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Designing the Core Dynamics Today, we’re diving deep into a concept that sits right at the heart of game design: core dynamics. What makes a game engaging? Why do some games pull us in and keep us coming back? It’s not just the artwork or the theme. It's not even the mechanics alone. It’s something deeper. It’s the dynamic that drives player action, interaction, and emotion. Today’s episode is all about identifying, designing, and testing core dynamics. Whether you're a designer, educator, or...
Show more...
Education
Leisure,
Video Games,
Science
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AP Table Talk: Multi-Use Cards
Experience Points
1 hour 2 minutes
8 months ago
AP Table Talk: Multi-Use Cards
AP Table Talk: Multi-Use Cards In this episode of AP Table Talk, hosts Brian Eng and Dave Eng explore the versatile world of Multi-Use Cards in board games. They dive into defining the mechanic, discussing how it forces players to make meaningful trade-offs by using cards for one of several possible actions. Highlighting games like Risk: Star Wars Edition, Dune: Imperium, and Bohnanza, they unpack how Multi-Use Cards create strategic depth, add replayability, and integrate into various game t...
Experience Points
Designing the Core Dynamics Today, we’re diving deep into a concept that sits right at the heart of game design: core dynamics. What makes a game engaging? Why do some games pull us in and keep us coming back? It’s not just the artwork or the theme. It's not even the mechanics alone. It’s something deeper. It’s the dynamic that drives player action, interaction, and emotion. Today’s episode is all about identifying, designing, and testing core dynamics. Whether you're a designer, educator, or...