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Everybody's Talking At Once
Drew Messinger-Michaels, Frances Michelle Cannon, and Lucio Valentino
184 episodes
5 months ago
A long-form interview podcast where we talk about everything, by talking about games. We gather insights and stories from game developers, designers, composers, writers, artists, directors, producers, and everyone else who makes games what they are.
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Video Games
Arts,
Society & Culture
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All content for Everybody's Talking At Once is the property of Drew Messinger-Michaels, Frances Michelle Cannon, and Lucio Valentino and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
A long-form interview podcast where we talk about everything, by talking about games. We gather insights and stories from game developers, designers, composers, writers, artists, directors, producers, and everyone else who makes games what they are.
Show more...
Video Games
Arts,
Society & Culture
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The Utility of Contrarianism, with Barney Oram
Everybody's Talking At Once
9 months ago
The Utility of Contrarianism, with Barney Oram
ETAO PODCAST, EPISODE 183. Barney Oram gets into different patterns of sound design, in all sorts of different roles and at all sorts of different scales—plus his love of film in general and Billy Wilder in particular, the durable ethos that “if it sounds good, it is good,” and his extensive experience recording loud sounds … Continue reading "The Utility of Contrarianism, with Barney Oram"
Everybody's Talking At Once
A long-form interview podcast where we talk about everything, by talking about games. We gather insights and stories from game developers, designers, composers, writers, artists, directors, producers, and everyone else who makes games what they are.