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Elite Game Developers Podcast
Joakim Achren
106 episodes
1 week ago
Joakim Achren from Elite Game Developers talks to founders and investors on how to start, run and grow a games company. In a nutshell, this is a podcast about the founders and investors who are building the games companies of the future. What are their success stories, failures, what they’ve learned from them and how more people will be able to get into creating games through successful games companies.
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Video Games
Leisure
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All content for Elite Game Developers Podcast is the property of Joakim Achren and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Joakim Achren from Elite Game Developers talks to founders and investors on how to start, run and grow a games company. In a nutshell, this is a podcast about the founders and investors who are building the games companies of the future. What are their success stories, failures, what they’ve learned from them and how more people will be able to get into creating games through successful games companies.
Show more...
Video Games
Leisure
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Pitch Feedback from Joakim — Melissa McBride, Sophia Technologies
Elite Game Developers Podcast
42 minutes 39 seconds
2 years ago
Pitch Feedback from Joakim — Melissa McBride, Sophia Technologies

This is a new episode series where a founder pitches their company to Joakim, and then Joakim shares feedback on the pitch.


The first one is with Melissa McBride from Sophia Technologies. They are using gaming and play to revolutionize education and build a digital campus where every child has access to game-based learning technology powered by VR and AI technologies.

Elite Game Developers Podcast
Joakim Achren from Elite Game Developers talks to founders and investors on how to start, run and grow a games company. In a nutshell, this is a podcast about the founders and investors who are building the games companies of the future. What are their success stories, failures, what they’ve learned from them and how more people will be able to get into creating games through successful games companies.