Dive into the real-life history that inspires the locations, characters, and storylines of the legendary world of Assassin’s Creed.
‘Echoes of History’ is the official Assassin's Creed history podcast. We’ll head down the narrow side streets of Medici-ruled Florence, cross sand dunes in the shadow of ancient pyramids, climb the rigging of 18th century brigs sailing across the Caribbean and meet the most powerful warlords in Feudal Japan - all before hearing from the developers themselves to understand how and why these moments are recreated in the acclaimed historical game series.
Every week, join historian Matt Lewis, and regular contributor Holly Nielsen, as they speak to historical experts about the secrets of the past and uncover how these stories influence Assassin’s Creed.
A Ubisoft podcast brought to you by History Hit.
If you liked this podcast please subscribe, share, rate & review. For more Echoes of History, including guided tours through the places of the past recreated in Assassin’s Creed, head to our YouTube channel: https://www.youtube.com/@assassinscreedEOH
To find out more go to www.assassinscreed.com or find us on Facebook & Twitter.
(Re)discover Assassin’s Creed full catalogue with Ubisoft+”
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You can take part in our listener survey here: https://uk.surveymonkey.com/r/6FFT7MK
Hosted on Acast. See acast.com/privacy for more information.
Dive into the real-life history that inspires the locations, characters, and storylines of the legendary world of Assassin’s Creed.
‘Echoes of History’ is the official Assassin's Creed history podcast. We’ll head down the narrow side streets of Medici-ruled Florence, cross sand dunes in the shadow of ancient pyramids, climb the rigging of 18th century brigs sailing across the Caribbean and meet the most powerful warlords in Feudal Japan - all before hearing from the developers themselves to understand how and why these moments are recreated in the acclaimed historical game series.
Every week, join historian Matt Lewis, and regular contributor Holly Nielsen, as they speak to historical experts about the secrets of the past and uncover how these stories influence Assassin’s Creed.
A Ubisoft podcast brought to you by History Hit.
If you liked this podcast please subscribe, share, rate & review. For more Echoes of History, including guided tours through the places of the past recreated in Assassin’s Creed, head to our YouTube channel: https://www.youtube.com/@assassinscreedEOH
To find out more go to www.assassinscreed.com or find us on Facebook & Twitter.
(Re)discover Assassin’s Creed full catalogue with Ubisoft+”
Hosted on Acast. See acast.com/privacy for more information.
You can take part in our listener survey here: https://uk.surveymonkey.com/r/6FFT7MK
Hosted on Acast. See acast.com/privacy for more information.
In the new game Anno 117: Pax Romana, the Emperor has appointed you as governor, tasked with developing new provinces in the Empire.
It’s tempting to think of the Roman Empire as, well, Roman. But by its very nature the Empire consisted of people from a diverse range of cultures, with their own languages, traditions and architecture. How did the Romans keep this hodge-podge of territories together? And how much of what we think of as “Roman” is really borrowed from other ancient peoples?
To help me grapple with the vastness of the Roman Empire, Matt Lewis is joined by Professor Benedict Lowe.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Matt Lewis
Edited by: Michael McDaid
Produced by: Robin McConnell
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music by Dynamedion
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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In the new game Anno 117: Pax Romana, the Emperor has appointed you as governor, tasked with developing new provinces in the Empire. The game is set in a big year for Rome: it marked the moment the Roman Empire expanded the furthest in all its history, and saw the death of Trajan, who is counted amongst the Five Good Emperors.
But why was Trajan so popular? You’ve probably heard of Trajan’s Column, which celebrates his military might. But there are many building projects bearing his name all across Europe and the Middle East. Was Trajan just a construction addict, or did his provincial projects serve a practical purpose?
Prof. Maggie Popkin joins Matt Lewis to examine the blueprints of Trajan's grand schemes.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Matt Lewis
Edited by: Michael McDaid
Produced by: Robin McConnell
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music by Dynamedion
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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In the new game Anno 117: Pax Romana, the Emperor has appointed you as governor, tasked with developing provinces in the Roman-based Latium region and Celtic-inspired Albion. The game is set in a big year for Rome: it marked the moment the Roman Empire expanded the furthest in all its history, and saw the death of Trajan, who is counted amongst the Five Good Emperors.
As the video game’s title indicates, this era was known as the “Pax Romana”: the “Roman Peace”. But what does that mean? Was this really a peaceful period in history? Or have we misunderstood its meaning for centuries? Dr Hannah Cornwell helps Matt Lewis with this classic puzzle.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Matt Lewis
Edited by: Michael McDaid
Produced by: Robin McConnell
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music by Dynamedion
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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For nearly two decades, the Assassin’s Creed video games have transported players to worlds of the past. From the hot sands of the medieval Middle East to the frozen Arctic of 18th century Canada; the variety of periods, people and places of the past that have been built from scratch, in detail, is immense. But video games are also meant to entertain, and there are gaps in our knowledge of history which must be filled when creating these interactive worlds for players to escape into.
Today, Dr Holly Nielsen speaks to Raphael Lacoste, concept artist and art director on the very first Assassin’s Creed game and many more since, to recount the evolution of the series.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Dr Holly Nielsen
Edited by: Robin McConnell
Produced by: Robin McConnell, Dr Holly Nielsen
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music:
City of Jerusalem by Jesper Kyd
Meditation Begins by Jesper Kyd
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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The heart of the Assassin’s Creed franchise is the deadly rivalry between the brotherhoods of Assassins and Templars. These were real groups in history, whose power and influence in their lifetimes matched the longevity of their reputations. But how much of what we know of the two organisations is myth, and what is reality?
To help separate fact from fiction, Matt Lewis is joined by Dr Steve Tibble, author of Assassins and Templars: A Battle in Myth and Blood.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Matt Lewis
Edited by: Michael McDaid
Produced by: Robin McConnell
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music by Elitsa Alexandrova
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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The first Assassin's Creed game puts players in the thick of the Siege of Acre during the Third Crusade. We can climb its battlements and fight in the shadow of its mighty walls. In this episode, Dr Nicolas Morton returns to help Matt Lewis explore how the confluence of cultures in the Holy Land produced unique features to Crusader Castles, and what methods could be used to overcome their defences, as demonstrated in the truly epic Siege of Acre.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Matt Lewis
Edited by: Michael McDaid
Produced by: Robin McConnell
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music:
City of Jerusalem by Elitsa Alexandrova
Meditation Begins by Elitsa Alexandrova
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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The very first Assassin's Creed video game takes us back to the Third Crusade, and the Kingdom of Jerusalem. As Saladin's Islamic armies tried to reconquer the Holy Land, the Christian rulers of Jerusalem faced as many threats from within as without - perhaps none moreso than Sybilla and Isabella, women who ruled in a men’s world.
Matt Lewis is joined by Katherine Pangonis to help understand how these women rose to power - and held onto it - at such a perilous time.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Matt Lewis
Edited by: Michael McDaid
Produced by: Robin McConnell
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music:
City of Jerusalem by Elitsa Alexandrova
Flight Through Jerusalem by Elitsa Alexandrova
Meditation Begins by Elitsa Alexandrova
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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Assassin’s Creed Rogue lets players explore the frozen world of the Arctic coastline of North America. Players inhabit the memories of Shay Cormac, an Irish Assassin who switches sides to join the Templars, against the backdrop of the Seven Years’ War, or as its American theatre is known, the French-Indian War.
Dr Holly Nielsen is joined by James Nadiger, scriptwriter on Assassin’s Creed Rogue, to shed light on the dramatic shifts behind this unusual entry in the series.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Dr Holly Nielsen
Edited by: Robin McConnell
Produced by: Robin McConnell, Dr Holly Nielsen
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music:
The Streets by Elitsa Alexandrova
I Am Shay Cormac by Elitsa Alexandrova
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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Assassin's Creed Rogue and Assassin's Creed III let us sail through the frozen waters of the Northwest Passage at the most dangerous time in history.
From Hudson Bay to Hawaii, the coasts of Canada and the USA were mapped as an unintended consequence of history’s greatest explorers trying to find a navigable path from the Atlantic to the Pacific. Just what was it that made this route so hard to find? And how did explorers overcome the fatal challenges it posed? Historian and adventurer Ken McGoogan helps Dan Snow discover the answers.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Dan Snow
Edited by: Michael McDaid
Produced by: Robin McConnell
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music by Elitsa Alexandrova
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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Assassin’s Creed Rogue allows players to explore the icy landscapes and freezing oceans of the Arctic as it was during the Seven Years’ War. Appropriately, it also lets players hang around with one of history’s greatest explorers: Captain James Cook.
What made Cook an exceptional navigator? And how does his depiction in the video game compare to the reality of the man? Historian and adventurer Ken McGoogan helps Dan Snow get under the skin of the celebrated sailor.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Dan Snow
Edited by: Michael McDaid
Produced by: Robin McConnell
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music by Elitsa Alexandrova
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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Assassin's Creed Rogue takes us back to a time when the troubles of royal houses in Europe violently affected the lives of people across the Atlantic Ocean. When the Old World and the New World violently collided in the French-Indian War. But that was just one part of a clash of empires.
Professor Emma Hart joins Dan Snow to explain the complex causes and events of an 18th century conflict that was so huge, it might truly claim the title of the first world war: the Seven Years' War.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Dan Snow
Edited by: Michael McDaid
Produced by: Robin McConnell
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music by Elitsa Alexandrova
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
Hosted on Acast. See acast.com/privacy for more information.
For the past few weeks, we have investigated the history behind Assassin’s Creed Odyssey. In this episode, Matt Lewis joins historian and video game writer Holly Nielsen to step into the Animus and uncover how history and gaming interact. Holly speaks exclusively to Benjamin Hall, World Director of Assassin’s Creed Odyssey, about how the developers met the challenge of bringing the past to life.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Matt Lewis, Dr Holly Nielsen
Edited by: Justin Keating
Produced by: Matt Lewis, Robin McConnell, Dr Holly Nielsen
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music by The Flight
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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Assassin’s Creed Odyssey immerses players in the mythology of Ancient Greece. In particular, they can walk in the footsteps of Theseus through the Labyrinth and come face to face with the mythical Minotaur.
Commonly associated with the maze-like Knossos palace on Crete, how much of the myth is rooted in reality? Prof Nicoletta Momigliano guides Tristan Hughes through the pathways between myth and reality of the Minoan Labyrinth.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Tristan Hughes
Edited by: Alex Jones
Produced by: Robin McConnell, Anne-Marie Luff
Senior Producer: Anne-Marie Luff
Production Coordinator: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music:
Phoibe the Orphan by The Flight, Michael Georgiades
The Minotaur by The Flight
Barnabas by The Flight, Michael Georgiades
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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Assassin's Creed Odyssey lets players spend time with renowned philosopher Sokrates - but it also lets us meet his surprisingly younger and outspoken wife, Xanthippe. Sources are clear that Sokrates valued her independent mind and argumentative nature. This raises the interesting question, to what extent was Sokrates’ worldview influenced and shaped by Xanthippe’s honest companionship?
Prof Michael Griffin helps Tristan Hughes to understand this dynamic relationship. Watch Michael's videos about philosophy on the Delphic Philosophy YouTube channel.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Tristan Hughes
Edited by: Alex Jones
Produced by: Robin McConnell
Senior Producer: Anne-Marie Luff
Production Coordinator: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music:
Odyssey (Greek version) by The Flight, Michael Georgiades, Fanny Perrier-Rochas
Barnabas-Master by The Flight, Michael Georgiades
Phoibe the Orphan by The Flight, Michael Georgiades
Markos by The Flight, Michael Georgiades
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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Assassin's Creed Odyssey puts us at the heart of the expansive conflict that occurred when Athens went to war with Sparta: the Peloponnesian War. Guest host Tristan Hughes is joined by Dr Roel Konijnendijk to recount the causes, events and legacy of this pivotal war in the ancient Greek world.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Tristan Hughes
Edited by: Michael McDaid
Produced by: Robin McConnell
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music:
Delphi by The Flight
Pirates, Thugs and Bandits by The Flight, Michael Georgiades
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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For the past few weeks, Matt Lewis has investigated the history behind Assassin’s Creed Syndicate. In this episode, Matt joins historian and video game writer Dr Holly Nielsen to step into the Animus and uncover how history and gaming interact. Holly speaks exclusively to Jeffrey Yohalem, Lead Writer on Assassin’s Creed Syndicate, about how the developers met the challenge of recreating the people and places of the past.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Matt Lewis, Dr Holly Nielsen
Edited by: Ella Blaxill, Robin McConnell
Produced by: Matt Lewis, Robin McConnell, Dr Holly Nielsen
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music
The Assassin Two-Step by Austin Wintory
The Churning Seas of London by Austin Wintory
Death Is Now A Welcome Guest by Austin Wintory
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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Assassin's Creed Syndicate recreates Scotlland Yard, the famous home of the Metropolitan Police Force, and lets players explore its overcrowded nooks and crannies. Today we return to Matt Lewis and Dr Jonah Miller as they put a magnifying lens to the history of both Scotland Yard as a place, and on the policemen and detectives that worked within it. How and when did the Metropolitan Police begin? Why is it called Scotland Yard? And what role did it play in shaping Victorian London?
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Matt Lewis
Edited by: Alex Jones
Produced by: Joseph Knight, Peta Stamper, Matt Lewis, Robin McConnell
Senior Producer: Anne-Marie Luff
Production Coordinator: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music by Austin Wintory.
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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Assassin’s Creed Syndicate takes players to Victorian London. This was an age of massive social change through technological innovation and cultural exchange, as the industrialised British Empire extended around the world.
Perhaps the greatest symbol of Britain’s power and influence at this time was the Great Exhibition and its iconic venue, the Crystal Palace.
Tom Furber, Research Fellow at the London Centre for Public History, returns to the podcast to give Matt Lewis a tour of the highlights of the Exhibition.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Matt Lewis
Edited by: Michael McDaid
Produced by: Matt Lewis, Robin McConnell
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music by Austin Wintory.
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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Assassin's Creed Syndicate incorporates technology into its gameplay and story more than any other game in the series. Its setting in Victorian London represents the culmination of a remarkable period of British history known as the Age of Invention. Or does it? Did the Age really end, and are we still living in it?
To help Matt Lewis get to grips with the vast and fascinating Age of Invention, he's joined by Dr Anton Howes, author of the Age of Invention blog.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Matt Lewis
Edited by: Alex Jones
Produced by: Matt Lewis, Robin McConnell
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music:
A Gauntlet Scherzo by Austin Wintory
The Churning Seas of London by Austin Wintory
Waltzing on Rooftops and Cobblestones by Austin Wintory
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
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Assassin's Creed Chronicles India begins in the glorious Amritsar Summer Palace, and allows players to climb, jump and fight over its rooftops against the spectacular backdrop of the capital of the Sikh Empire.
The Palace was the brainchild of Ranjit Singh. To help conjure the experience of visiting the Summer Palace, and to understand its wider significance, Matt Lewis is joined once again by Davinder Toor.
Echoes of History is a Ubisoft podcast, brought to you by History Hit.
Hosted by: Matt Lewis
Edited by: Michael McDaid
Produced by: Matt Lewis, Robin McConnell
Senior Producer: Anne-Marie Luff
Production Manager: Beth Donaldson
Executive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen Bennett
Music by Aaron Miller, Mark Rutherford
If you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.
Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com
Hosted on Acast. See acast.com/privacy for more information.