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Dungeons & Dialectics
Joseph Russ
70 episodes
3 days ago
The synthesis of tabletop roleplaying games, philosophy and theology! RPGs are full of opportunities to make choices, face ethical dilemmas, and use the fantasy world as a proxy for considering our own reality. They're basically trolley problems on steroids! Join Joe and Matt as we reflect on what RPGs can teach us about philosophy, theology, and political theory, and what these fields can teach us about RPGs. How can RPGs help us understand the world? How can these reflections help us become better players and Dungeon Masters? Support us on Patreon: www.patreon.com/dnd_philosophy
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All content for Dungeons & Dialectics is the property of Joseph Russ and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
The synthesis of tabletop roleplaying games, philosophy and theology! RPGs are full of opportunities to make choices, face ethical dilemmas, and use the fantasy world as a proxy for considering our own reality. They're basically trolley problems on steroids! Join Joe and Matt as we reflect on what RPGs can teach us about philosophy, theology, and political theory, and what these fields can teach us about RPGs. How can RPGs help us understand the world? How can these reflections help us become better players and Dungeon Masters? Support us on Patreon: www.patreon.com/dnd_philosophy
Show more...
Hobbies
Leisure
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44. Artificial Intelligence Interview pt 3: How we CAN'T use AI
Dungeons & Dialectics
1 hour 7 minutes 27 seconds
2 years ago
44. Artificial Intelligence Interview pt 3: How we CAN'T use AI

Last time we talked about what is Artificial Intelligence. Today, we ask our guest Faraz about the limits of AI. What COULDN'T we do with AI? Is Joe's job as a professional DM in danger??? Is the PODCAST IN DANGER??? The answer to this and more today on Dungeons & Dialectics.

⁠⁠Keep in touch on Twitter and support us on Patreon!

Sources:

The vast knowledge of Faraz

Cairn RPG

Albert Camus, The Myth of Sysiphus, 1942.

Albert Camus, The Stranger, 1957.

Dungeons & Dialectics
The synthesis of tabletop roleplaying games, philosophy and theology! RPGs are full of opportunities to make choices, face ethical dilemmas, and use the fantasy world as a proxy for considering our own reality. They're basically trolley problems on steroids! Join Joe and Matt as we reflect on what RPGs can teach us about philosophy, theology, and political theory, and what these fields can teach us about RPGs. How can RPGs help us understand the world? How can these reflections help us become better players and Dungeon Masters? Support us on Patreon: www.patreon.com/dnd_philosophy